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jkagie
December 10th, 2020, 18:48
5e New feature (hand indicator) character sheet weapon attacks act as melee regardless of the symbol for the weapon (thrown, range, melee).

This was found when a ranged weapon attacked a prone target and got advantage instead of disadvantage.

I have tested without any extensions and used old campaigns that never used extensions.

I ported my classic to unity and saw the same issue there.

All of the PC weapon attacks are logged in chat as melee and act as melee.

Spell attacks work correctly (ranged act as ranged) and are logged correctly in chat.

A few others have seen this as well.

I am up to date per the installer. Last week we didn't see these issues.

using updater 3.3.8

Ultimate 3.3.12

Anyone else have these issues or a method to recover?

Thanks!

LordEntrails
December 10th, 2020, 19:52
Reported and discussed further in these threads;
https://www.fantasygrounds.com/forums/showthread.php?64299-Primary-hand-action
https://www.fantasygrounds.com/forums/showthread.php?47341-Extension-Weapon-Handling-Versatile-and-Offhand-attack (last page or two)

Moon Wizard
December 14th, 2020, 07:02
Thanks for reporting in the House of Healing. I might have missed it in the other locations. This will be fixed in the Tuesday update.

Regards,
JPG