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View Full Version : Dec 8 2020 - Script Error when attacking - "manager_char_weapon.lua" 338



AzraelAshemdion
December 8th, 2020, 22:16
I and my entire group (including GM) are getting this error when attempting to attack tonight, after we all got the update. Last night everything was cool. Tonight, it's all gone to poop.

What's up?

Moon Wizard
December 8th, 2020, 22:21
Thanks for reporting. I've pushed a hot fix just now. The GM will need to run a new Check For Updates; and it will be fixed.

Regards,
JPG

AzraelAshemdion
December 8th, 2020, 22:25
We'll do as soon as this round is over - 10min I'll give feedback. Thanks for getting back so fast :).

AzraelAshemdion
December 8th, 2020, 22:36
Yep, all is well. Thanks a ton ).

jkagie
December 10th, 2020, 07:20
On Classic, did this break the Melee, Thrown, and Range attacks against prone targets? I'm seeing all attacks get marked as Melee so prone targets are attacked with advantage.

AzraelAshemdion
December 10th, 2020, 08:43
It had broken all attacks against all targets, you couldn't even get an attack roll off. Sounds like a different problem to what you had.

Kelrugem
December 15th, 2020, 00:35
On Classic, did this break the Melee, Thrown, and Range attacks against prone targets? I'm seeing all attacks get marked as Melee so prone targets are attacked with advantage.

that is a known bug, and will be probably fixed with the update tomorrow :)