View Full Version : 4 Questions
Wise Orc Tavern
December 7th, 2020, 11:19
Hello, I have 4 questions:
1. Can I somehow change my server name?
Under a wrong assumption I asked support to change my server name so that my players could see them with the same name from my channel. That ended up changing my forum name, which I didn't want to change and of course, didn't change my game name. I am assuming that it's probably controlled by Steam, since I have FGU there? Can I change it somehow?
2. Can FGU show water effects?
I don't mean a fully animated map like Arkenforge and such, but water reflections and rippling like Dungeondraft water effects.
3. Will FG ever support Dungeondraft?
I just asked them why there is not such an option to export maps to FG and they said it's on FG end.
Currently, if I make a map there what would be my optimal settings for export.
4. What is my best go to create a remove roof effect in FG?
Should I just make two maps and load them accordingly, or is there any better way to do that?
I mean as remove a roof to show a building interior to my players but only once they get inside it, showing the outside of the building prior.
Thanks.
damned
December 7th, 2020, 11:56
1. Server name is your forum name. That is how they ensure unique.
2. Yes there is a water effect.
3. Im not sure how FG can add anything to DungeonDraft. FG can add to FG and DungeonDraft can add to DungeonDraft. Just export your DungeonDraft image and load it into FGU. I have plenty of DD and WD images that I use in FGC and FGU.
4. if you want players to see roofs you will need a map with roofs on it. You can pin a map of each building interior to each roof for quick access. There may be a way to do it with layers but I havent really tried much with images in FGU yet.
Valyar
December 7th, 2020, 12:17
Hello, I have 4 questions:
4. What is my best go to create a remove roof effect in FG?
Should I just make two maps and load them accordingly, or is there any better way to do that?
I mean as remove a roof to show a building interior to my players but only once they get inside it, showing the outside of the building prior.
Layers will work here, you make the one with the roof(s) visible/invisible when needed. You might have to put layer per roof is you have more than one building or rooms.
Jiminimonka
December 7th, 2020, 12:24
1. If you want to change your campaign name I think you just need to rename the folder in your /campaign folder.
Jiminimonka
December 7th, 2020, 12:25
4. In FGU you can have any size more image so can export from Dungeondraft at 120DPI or higher.
Wise Orc Tavern
December 7th, 2020, 15:43
1. Ok, I changed my name here on the forums, but my GM name, the one my players search in the cloud list didn't change. That's the one I want to change. When I start a second instance I see my steam name there, not the one I am using here.
2. I learned how to add effects with layers, but can I somehow take a Dungeondraft or Arkenforge Map and export them with the effects already or do I need to recreate them in FG?
4. Layers is how I want to do, but I don't seem to find a tutorial on it. I am watching everything one by one, so if it's there I may find it eventually, although I would like to take this out of my checklist first.
Thank you all for the answers.
Neovirtus
December 7th, 2020, 16:46
Layers is how I want to do, but I don't seem to find a tutorial on it.
You simply add another layer to the image, and put the roof image on that layer. Make sure it is "above" the ground layer, so that it appears on top of it. Then when you click the little "eye" icon next to the layer name to make it invisible, the roof will disappear making the floor plan below visible.
LordEntrails
December 7th, 2020, 17:00
Effects from Dungeon Draft / Arkenforge are not the same as FGU effects. You will have to re-create using the effects available in FGU. i.e. no point in adding effects to your map in DD / Akf.
Kelrugem
December 7th, 2020, 17:25
The name shown in the lobby is the name you use to login into your forum account :) Maybe you just changed the name shown in the forums? (I am not sure whether one can change the name for the login so easy without writing to the support)
Zacchaeus
December 7th, 2020, 17:40
2. See video six here https://www.fantasygrounds.com/forums/showthread.php?55797-How-do-I-in-Unity&p=492112#post492112
As mentioned already the name your players will see on the join screen is your forum user name. The DM name is only shown in chat once you are in a campaign.
Dire Weasel
December 7th, 2020, 17:50
Hello, I have 4 questions:
3. Will FG ever support Dungeondraft?
I just asked them why there is not such an option to export maps to FG and they said it's on FG end.
Currently, if I make a map there what would be my optimal settings for export.
Thanks.
If you're referring to exporting LoS, check here:
https://www.reddit.com/r/dungeondraft/comments/hcxhhg/i_created_a_script_to_convert_dungeondraft_los/
MassSailor
December 7th, 2020, 18:57
You simply add another layer to the image, and put the roof image on that layer. Make sure it is "above" the ground layer, so that it appears on top of it. Then when you click the little "eye" icon next to the layer name to make it invisible, the roof will disappear making the floor plan below visible.
4. Recently started experimenting with using layers for this with good results. Use folders to group everything for an interior floor/level, including LOS. You can collapse the folder view for an organized list of “basement, level 1, etc.” Then just toggle folder visibility for whichever level the party is on. Sometimes LOS gets a little wonky but quickly toggling it off and back on effectively resets it for the visible content.
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