Faolan the Azure Abjurer
December 2nd, 2020, 15:53
So right now, I'm trying to prepare a random encounter table, but I'm running into a bit of a snag when it comes to know-how.
Right now, I have it set-up so the possible random encounters are set up using the Encounters (Random) menu, and I have a Table that generates whether an encounter occurs, which links to another table that determines which random encounter is used, outputting in the Chat the entry in 'Encounters (Random)', so all I have to do is click the link, then click Generate. This part works out okay, if a bit clunky.
However, the issue arises in that I want to roll for individual treasure for these random encounters. For instance, kobolds have an individual treasure of J, O. Meaning for each kobold generated in the random encounter, I roll once for row J and once for row O. However, each time I roll on the treasure tables provided in the ruleset, it creates a separate Parcel entry instead of adding the results together. :confused:
Is there a way to make rolls from the same Table get added together in the same Parcel? Is there also a more efficient/automated way to set up random encounters in this way? Ideally, I'd like to just be able to click once on a table that links to other tables, generating both the random encounter and the individual treasure, so players aren't kept waiting while I generate individual loot for x number of monsters and manually add up the coin.
Right now, I have it set-up so the possible random encounters are set up using the Encounters (Random) menu, and I have a Table that generates whether an encounter occurs, which links to another table that determines which random encounter is used, outputting in the Chat the entry in 'Encounters (Random)', so all I have to do is click the link, then click Generate. This part works out okay, if a bit clunky.
However, the issue arises in that I want to roll for individual treasure for these random encounters. For instance, kobolds have an individual treasure of J, O. Meaning for each kobold generated in the random encounter, I roll once for row J and once for row O. However, each time I roll on the treasure tables provided in the ruleset, it creates a separate Parcel entry instead of adding the results together. :confused:
Is there a way to make rolls from the same Table get added together in the same Parcel? Is there also a more efficient/automated way to set up random encounters in this way? Ideally, I'd like to just be able to click once on a table that links to other tables, generating both the random encounter and the individual treasure, so players aren't kept waiting while I generate individual loot for x number of monsters and manually add up the coin.