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lule
November 22nd, 2020, 16:40
Ubiquity: Ruleset and LanguagePak

General information about the project
In this post I publish the ubiquity ruleset and LPAK for it, which I have created. I will also inform about updates here.

The files are available at gitlab.com. There you can also open issues if you want to.

Notes on Copyright
The notes on the copyrights can be found in the README.md files in the folder of the corresponding project.

Link to the project: https://gitlab.com/LuleDZ/lulesfgprojekte

If a copyright holder is interested in publishing copyrighted material on the store of Fantasy Grounds, I will gladly help with the necessary data structure resulting from the ruleset. Before publication, however, the contact between the rights holder and SmiteWorks is essential. More details can be found on the following page: https://fantasygroundsunity.atlassian.net/wiki/spaces/FGKB/pages/359727308/License+to+produce+Fantasy+Grounds+modules. For free publications I am happy to help. Just ask for it.

The projects
1. Ubiquity ruleset (https://gitlab.com/LuleDZ/lulesfgprojekte/-/tree/master/rulesets/Ubiquity)
2. EN-LanguagePak (https://gitlab.com/LuleDZ/lulesfgprojekte/-/tree/master/extensions/Ubiquity_EN-LanguagePak)
3. other Extensions (https://gitlab.com/LuleDZ/lulesfgprojekte/-/tree/master/extensions) or here (https://www.fantasygrounds.com/forums/showthread.php?63867-Ubiquity-Extensions&p=558517)

lule
February 17th, 2021, 12:32
Ruleset updated. It is now compatible with the CoreRPG-Ruleset v2021-02-01. The release announcement for the CoreRPG-Updates is here: https://www.fantasygrounds.com/forums/showthread.php?66105-FG-Ruleset-Updates-2020-02

lule
March 2nd, 2021, 20:03
Ruleset updated. It is now compatible with the CoreRPG-Ruleset v2021-03-02. The release announcement for the CoreRPG-Updates is here: https://www.fantasygrounds.com/forums/showthread.php?66655-FG-Ruleset-Updates-2021-03

Ubiquity Ruleset v1.2b and EN-LanguagePak v1.2b

Ubiquity Ruleset v1.2b
- compatibility to CoreRPG V2021-03-02
- small bug fixes in charsheet, health display
- adjusting font size in sidebar

EN-LanguagePak v1.2b
- compatibility to CoreRPG V2021-03-02
- bug fix for display issue in sidebar

lule
March 7th, 2021, 11:25
Ruleset updated.

Ubiquity Ruleset v1.2d, still interoperable with EN-LanguagePak v1.2b

- tested on FGU
- debugging several FGU-issues
- debugging minor bugs
- workaround for Bug in CoreRPG until next release of CoreRPG, see https://www.fantasygrounds.com/forums/showthread.php?65798-Issues-Beta-Release-2021-02-Ruleset-Updates&p=583878&viewfull=1#post583878

damned
March 7th, 2021, 13:13
Good stuff lule!

lule
March 10th, 2021, 12:19
Thank you.

Update 1.2e for full compatibility to CoreRPG V2021-03-09 is in work. This time not a big deal, only some new translations and the removal of the workaround.


March 10th, 2021: Updated to Version 1.2e

April 1st, 2021: Updated to Version 1.2f, compatibility to CoreRPG V2021-03-31, FGU 4.0.10 and FGC 3.3.15

lule
April 14th, 2021, 18:25
Update: Ubiquity Ruleset v1.2g and EN-LanguagePak v1.2g

- compatibility to CoreRPG v2021-04-13
- senses can be entered in character sheet (senses uses CoreRPG functionality)
- two changed sidebar icons
- small script changes in damage manager

Update: Ubiquity Ruleset v1.2h and EN-LanguagePak v1.2h

- compatibility to CoreRPG v2021-04-20

lule
June 1st, 2021, 20:35
Update: Ubiquity Ruleset v1.3 and EN-LanguagePak v1.3

- compatibility to CoreRPG v2021-05-21
- Bugfix: when opening an item out of a item-modul, two new empty items are not longer generated
- other small code errors

Update: Ubiquity Ruleset v1.4 and EN-LanguagePak v1.4

- compatibility to CoreRPG v2021-06-10
- small design bugfix for sidebar
- passive defense also with pressed strg at skills tab

Update: Ubiquity Ruleset v1.4a (is compatible with EN-LanguagePak v1.4)

- compatibility to CoreRPG v2021-06-1029

hawkwind
May 29th, 2022, 09:49
the dice roller is broken in Unity

lule
May 30th, 2022, 18:40
the dice roller is broken in Unity

This can be. I am no longer up to date on the CoreRPG ruleset since I don't use FGU. My gamers are not willing to buy their own license for FGU. I myself don't want to spend the money for the Ultimate license upgarde.. Therefore this project will not be continued for the time being.

There is also only a small chance that I will develop it further, because I don't use the new features of FGU. The only advantage FGU has over FGC for me is the support for IPV6. I don't need that at the moment, but it might come from the ISP at some point.

lule
June 29th, 2022, 14:25
Since I still owed a GM-colleague who uses the ruleset in FGU, I have now made an update and fixed the bugs. Someone else was kind enough to test it additionally. You owe this update to these two persons. It will probably be the last one, which adapts the ruleset to changes in FGU.

Ubiquity Ruleset v1.5 and EN-LanguagePak v1.5

- compatibility to FGU CoreRPG v2022-03-20
- compatibility to FGC CoreRPG v2021-07-06
- Bugfix sidebar windows, could not be closed with radial menu und x-button
- Bugfix for dice roller, which was broken in FGU

sirkerry
August 6th, 2022, 19:59
Since I still owed a GM-colleague who uses the ruleset in FGU, I have now made an update and fixed the bugs. Someone else was kind enough to test it additionally. You owe this update to these two persons. It will probably be the last one, which adapts the ruleset to changes in FGU.

Ubiquity Ruleset v1.5 and EN-LanguagePak v1.5

- compatibility to FGU CoreRPG v2022-03-20
- compatibility to FGC CoreRPG v2021-07-06
- Bugfix sidebar windows, could not be closed with radial menu und x-button
- Bugfix for dice roller, which was broken in FGU

Thank you for the update Ubiquity ruleset. I've downloaded and set up a campaign with it, but anytime I make a roll from an attribute or skill I get the following: UtilityManager.isClientFGU - DEPRECATED - 2022-07-12 - Contact forge/extension author 3 times before the roll results show up in the chat window.