View Full Version : Player not able to toggle toolbar
Weissrolf
November 17th, 2020, 12:42
Hello.
Why are player not able to toggle the toolbar themselves? Whenever I open a new map and forget to toggle the toolbar before sharing the map my players have to close/reopen the map again to make the toolbar visible, it's always a hassle to make it work for everyone. It unnecessarily breaks flow.
zuilin
November 17th, 2020, 15:59
I agree. Is this a bug or functionality?
Moon Wizard
November 21st, 2020, 05:19
The toolbar display is controlled by the GM.
Regards,
JPG
Weissrolf
November 21st, 2020, 09:05
We noticed and wonder why that is so!? Maybe give us an option to set a default then? Every time the GM (me) forgets to activate the toolbar the game gets disrupted.
Valyar
November 21st, 2020, 13:20
We noticed and wonder why that is so!? Maybe give us an option to set a default then? Every time the GM (me) forgets to activate the toolbar the game gets disrupted.
Because not every image is map that you want to give controls. Sometimes it is just image. When you share the map it is one-click to enable the toolbar. Or you simply while preparing leave the toolbar enabled for this image. I totally forget about this toolbar and the fact that I control it, but still don't think it should be enabled by default everytime or grant control to players.
Kelrugem
November 21st, 2020, 14:39
I think the problem Weissrolf means is that the toolbar does not immediately open for the clients when the GM opens the toolbar while the clients have the image open :) (one then needs to reopen it, or, easier, one puts it back and forth to the background). That certainly sounds like a bug, it is not synchronized immediately between hosts and clients when all have the map open :)
Weissrolf
November 21st, 2020, 16:06
Back and forth to the background only partly works. Usually I tell my players to close the window again, so that I can then reshare it for them. But then some forget to close the window in time and everything eats time away from an already time-restricted gaming session.
Alternatively the GM can unshare the image and then share it again, which I didn't come up with until just now. It's 7 clicks in total, but better than the mess of players being confused.
Would be nice if adventures bought in the shop would enable the toolbar by default on maps.
Kelrugem
November 21st, 2020, 16:15
Back and forth to the background only partly works.
Oh, why that? There was once a bug that the targeting buttons were not immediately showing up (but the others did), but that got fixed some weeks ago :) (but when you use any extension adjusting the toolbar, and there are some, then it might overwrite that fix)
Weissrolf
November 21st, 2020, 16:32
Well, turns out that FG's confusing way of handling the toolbar did just that, confuse me.
- In maximized and fullscreen/background image mode the toolbar is always displayed, regardless of GM settings. So much for the "not every image is map that you want to give controls" part. Happens for both GM and players and in fullscreen/background mode the character portraits cover the toolbar buttons.
- In the "5E Sample Campaign" the toolbar status is immediately updated for players with no need for window open/close/unshare shenanigans. So this is possible, but just not happening with the Pathfinder rulesets we are playing.
Kelrugem
November 21st, 2020, 16:56
Well, turns out that FG's confusing way of handling the toolbar did just that, confuse me.
- In maximized and fullscreen/background image mode the toolbar is always displayed, regardless of GM settings. So much for the "not every image is map that you want to give controls" part. Happens for both GM and players and in fullscreen/background mode the character portraits cover the toolbar buttons.
- In the "5E Sample Campaign" the toolbar status is immediately updated for players with no need for window open/close/unshare shenanigans. So this is possible, but just not happening with the Pathfinder rulesets we are playing.
to the first point, yes, therefore I use that to update the toolbar :D
̶ ̶̶t̶̶h̶̶e̶̶ ̶̶s̶̶e̶̶c̶̶o̶̶n̶̶d̶̶ ̶̶p̶̶o̶̶i̶̶n̶̶t̶̶:̶̶ ̶̶a̶̶a̶̶a̶̶h̶̶,̶̶ ̶̶o̶̶k̶̶i̶̶,̶̶ ̶̶g̶̶o̶̶o̶̶d̶̶ ̶̶c̶̶a̶̶t̶̶c̶̶h̶̶,̶̶ ̶̶t̶̶h̶̶a̶̶t̶̶ ̶̶m̶̶a̶̶y̶̶ ̶̶b̶̶e̶̶ ̶̶w̶̶h̶̶y̶̶ ̶̶p̶̶e̶̶o̶̶p̶̶l̶̶e̶̶ ̶̶s̶̶o̶̶m̶̶e̶̶t̶̶i̶̶m̶̶e̶̶s̶̶ ̶̶c̶̶a̶̶n̶̶n̶̶o̶̶t̶̶ ̶̶r̶̶e̶̶p̶̶r̶̶o̶̶d̶̶u̶̶c̶̶e̶̶ ̶̶i̶̶t̶̶ ̶̶w̶̶h̶̶e̶̶n̶̶ ̶̶i̶̶ ̶̶m̶̶e̶̶n̶̶t̶̶i̶̶o̶̶n̶̶e̶̶d̶̶ ̶̶t̶̶h̶̶a̶̶t̶̶,̶̶ ̶̶t̶̶o̶̶o̶̶.̶ (EDIT: Nope, 5e also a problem for me :D)
@̶m̶̶o̶̶o̶̶n̶̶ ̶̶w̶̶i̶̶z̶̶a̶̶r̶̶d̶̶:̶̶ ̶̶i̶̶t̶̶ ̶̶t̶̶h̶̶e̶̶n̶̶ ̶̶m̶̶a̶̶y̶̶ ̶̶b̶̶e̶̶ ̶̶t̶̶h̶̶a̶̶t̶̶ ̶̶t̶̶h̶̶e̶̶ ̶̶t̶̶o̶̶o̶̶l̶̶b̶̶a̶̶r̶̶ ̶̶i̶̶s̶̶ ̶̶n̶̶o̶̶t̶̶ ̶̶w̶̶o̶̶r̶̶k̶̶i̶̶n̶̶g̶̶ ̶̶c̶̶o̶̶m̶̶p̶̶l̶̶e̶̶t̶̶e̶̶l̶̶y̶̶ ̶̶c̶̶o̶̶r̶̶r̶̶e̶̶c̶̶t̶̶ ̶̶i̶̶n̶̶ ̶̶3̶̶.̶̶5̶̶e̶/̶p̶̶f̶̶1̶̶ ̶̶a̶̶n̶̶d̶̶ ̶̶p̶̶f̶̶2̶̶ ̶(̶?̶̶ ̶̶y̶̶o̶̶u̶̶ ̶̶a̶̶r̶̶e̶̶ ̶̶u̶̶s̶̶i̶̶n̶̶g̶̶ ̶̶p̶̶f̶̶2̶̶,̶̶ ̶̶w̶̶e̶̶i̶̶s̶̶s̶̶r̶̶o̶̶l̶̶f̶̶,̶̶ ̶̶i̶̶s̶̶n̶'̶t̶̶ ̶̶i̶̶t̶̶?̶)̶,̶̶ ̶̶w̶̶h̶̶i̶̶l̶̶e̶̶ ̶̶i̶̶n̶̶ ̶̶5̶̶e̶̶ ̶̶i̶̶t̶̶ ̶̶s̶̶e̶̶e̶̶m̶̶i̶̶n̶̶g̶̶l̶̶y̶̶ ̶̶d̶̶o̶̶e̶̶s̶̶.̶ EDIT: No, in 5e I have the same problem, makes sense because that is probably a problem in CoreRPG
Kelrugem
November 21st, 2020, 17:08
Tested: I have the problem in 5e, too :) (makes more sense like that) Edited my last message
Weissrolf
November 21st, 2020, 17:59
I do not know about the 5E ruleset, but the "5E sample campaign" updates the toolbar for my player char the very moment I switch as GM (both on the same computer). So whatever is different in this sample campaign makes it work.
Weissrolf
November 21st, 2020, 18:40
The maximize workaround also comes with the added drawback of resetting the map's size and position. In the end all those workaround are inconvenient at best.
Moon Wizard
November 23rd, 2020, 17:55
For floating image windows, it is assumed that they can be any kind of image, so the toolbar only appears for both GM and player if the GM turns it on. The toolbar should appear/disappear immediately for the players when the GM toggles. If you have a campaign where this does not occur, please package up and send to me. (
[email protected])
For background image panels, it is assumed that you would only send maps to the background, since other kinds of images don't necessarily need to be used in that way. So, the toolbar is always visible. In the few cases where that is not the case, the toolbar is extraneous, but does not interfere with displaying the image.
Regards,
JPG
kevininrussia
November 23rd, 2020, 17:59
For floating image windows, it is assumed that they can be any kind of image, so the toolbar only appears for both GM and player if the GM turns it on. The toolbar should appear/disappear immediately for the players when the GM toggles. If you have a campaign where this does not occur, please package up and send to me. (
[email protected])
Regards,
JPG
I have had a few instances where I toggled the toolbar and it did not appear on the client side. I had them close the image window and reopen which resolved the issue. Next time it happens I will package up the campaign and send.
mattekure
November 23rd, 2020, 18:05
For floating image windows, it is assumed that they can be any kind of image, so the toolbar only appears for both GM and player if the GM turns it on. The toolbar should appear/disappear immediately for the players when the GM toggles. If you have a campaign where this does not occur, please package up and send to me. (
[email protected])
For background image panels, it is assumed that you would only send maps to the background, since other kinds of images don't necessarily need to be used in that way. So, the toolbar is always visible. In the few cases where that is not the case, the toolbar is extraneous, but does not interfere with displaying the image.
Regards,
JPG
Based on my experience as a player and DM, I find that relying on the DM to have to unlock the toolbar for certain images is generally a bother. As a DM, i forget about it until one or more players have to speak up. As a player, I may want the toolbar for some images that are not maps, especially for the fit to window button and I dont always want to interrupt the DM's narrative just to unlock it. I would prefer if the player could decide whether or not to toggle the toolbar for any floating image window. The fit to window button is so useful, even for non-map/combat images.
kevininrussia
November 23rd, 2020, 18:17
I would rather have the tool bar togglable by the player too.
The toolbar icons look low res and outdated. Could use a graphic refresh in my opinion.
Kelrugem
November 23rd, 2020, 18:19
For floating image windows, it is assumed that they can be any kind of image, so the toolbar only appears for both GM and player if the GM turns it on. The toolbar should appear/disappear immediately for the players when the GM toggles. If you have a campaign where this does not occur, please package up and send to me. (
[email protected])
For background image panels, it is assumed that you would only send maps to the background, since other kinds of images don't necessarily need to be used in that way. So, the toolbar is always visible. In the few cases where that is not the case, the toolbar is extraneous, but does not interfere with displaying the image.
Regards,
JPG
I can always reproduce that behaviour, so, clients are not immediately updated, also tested in very new campaigns. I need to do something on the client side to force an update of the toolbar; I try to send a campaign later :)
Kelrugem
November 23rd, 2020, 20:47
I just have sent the files to reproduce it :) (with the steps of reproducing it)
Funnily, now I was not able anymore to test it in a very new campaign, maybe I misremembered it or I did something else. In my new campaign I used own images, while the campaign I have sent you reproduces the bug on a map from an official module :) When I use an own image in the sent campaign, then it works again :) So, maybe indeed something related to the vault?
Weissrolf
November 24th, 2020, 12:25
For floating image windows, it is assumed that they can be any kind of image, so the toolbar only appears for both GM and player if the GM turns it on.
Please include an option to either enable the toolbar by default or allow the PCs to toggle it themselves. I see no reason why PCs should not be able to toggle the toolbar.
The toolbar should appear/disappear immediately for the players when the GM toggles. If you have a campaign where this does not occur, please package up and send to me. (
[email protected])
Happened in all my campaigns yet. I created a new test campaign using the Pathfinder 2 and no extensions. Loaded the FG Battle Maps module and could reproduce immediately. File is sent via e-mail now.
As mentioned earlier, PC portraits cover the toolbar when it is maximized. Having the toolbar center or right-aligned would help in this case, or automatically shifted to the rights of PC portraits.
https://i.imgur.com/g4EfsfO.png
Regards,
JPG[/QUOTE]
HywelPhillips
November 24th, 2020, 12:33
Based on my experience as a player and DM, I find that relying on the DM to have to unlock the toolbar for certain images is generally a bother....
I would prefer if the player could decide whether or not to toggle the toolbar for any floating image window....
The fit to window button is so useful, even for non-map/combat images.
I absolutely concur, both with the request for players to be able to toggle the toolbar and for a graphics refresh. I can't personally see a use case where allowing the player access, especially to the fit to window button, would ever be a problem. I would say there's grounds for making the toolbar always present or at least present by default rather than switched off by default as this would remove an excess mouse click that I sometimes forget.
Can anyone think of a viable use case where you wouldn't want to allow your players access to the toolbar if they want it?
Cheers, Hywel
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