View Full Version : Maximized window opens smaller after restart
Weissrolf
November 10th, 2020, 10:07
Ahoi.
Every time I close FGU while its window is maximized next time it opens smaller than maximized.
https://i.imgur.com/QfeAmva.png
Moon Wizard
November 10th, 2020, 23:59
Yes, FGU does not support maximized mode right now. It's on our list to look at.
Regards,
JPG
Weissrolf
November 11th, 2020, 00:02
Don't you mean fullscreen mode maybe? I can use the maximize button just fine, only keeping the title-bar. But once I restart FGU it switches back to windowed mode at a size slightly smaller than my screensize (width and height).
Moon Wizard
November 11th, 2020, 00:08
We have no control over the window titlebar added to the window; so the maximize button is the same as full screen right now. We know that full screen / maximize is not where we would like it to be, but ran into some challenges when initially implemented. Since it's really a single extra button press after launching, it hasn't been a high priority item to address yet.
Regards,
JPG
Weissrolf
November 11th, 2020, 00:14
Well then here is the workaround for those not wanting to press that button every time they start FGU:
Right-click on FGU icon -> Properties -> Run: -> change from "Normal" to "Maximized"
Only drawback still present: when you restore the window back to normal via button it will still restore to the arbitrary big size (screen size minus some pixels width/height).
Kelrugem
November 11th, 2020, 00:32
Right-click on FGU icon -> Properties -> Run: -> change from "Normal" to "Maximized"
A note to that: One should to test this first :) For me personally it can lead to that FGU looks very distorted for some time :)
bmos
November 11th, 2020, 00:37
A note to that: One should to test this first :) For me personally it can lead to that FGU looks very distorted for some time :)Same here. Usually for only a couple of seconds in the launcher, however.
Kelrugem
November 11th, 2020, 00:57
Same here. Usually for only a couple of seconds in the launcher, however.
Yeah, that is right; once it was distorted still after starting the campaign though, so, I figured I rather press the maximize button instead every time than waiting for the distortion to go :D
Weissrolf
November 11th, 2020, 08:18
No distortion here.
bmos
November 11th, 2020, 11:02
I would assume the distortion is due to Windows display scaling, as I run >100% display scaling.
EDIT: it only worked once and now it's back >.<
Weissrolf
November 11th, 2020, 11:18
I tried both 124% (system wide XP style scaling, similar to "Application") and 125% (system wide "System" scaling) and both did not cause distortion unless I specifically overrode FGU to use the "System (Enhanced)" method. In the case of the latter it was not so much distortion, but the content staying at 100% in the upper left corner while the window size itself was scaled.
bmos
November 11th, 2020, 11:51
I tried both 124% (system wide XP style scaling, similar to "Application") and 125% (system wide "System" scaling) and both did not cause distortion unless I specifically overrode FGU to use the "System (Enhanced)" method. In the case of the latter it was not so much distortion, but the content staying at 100% in the upper left corner while the window size itself was scaled.Nice catch!! I had the "override high DPI scaling behavior" set to Application. Turning that off fixed the issue :)
I had turned that on months and months ago when FG was having issues with scaling/clarity and forgot about it.
EDIT: it was fixed briefly but came back so it must have been a fluke
Weissrolf
November 11th, 2020, 12:25
Which goes to show that "Application" and the old XP style scaling (factors between 101-124%) are not the very same, even though they are similar in most results.
laerm
November 11th, 2020, 16:03
This happens in the OS X version as well so "XP style" definitely isn't an option over here. "Application UI Scale" in the settings is some help but really doesn't do a heck of a lot.
On the other hand, I can finally fit my sheet, the combat tracker, and a map all on the window without overlapping. ;)
Weissrolf
November 17th, 2020, 01:27
I just noticed that the window is not smaller, it starts at the proper size for a maximized window, but is shifted down and right for several pixels. The properties workaround always gets overwritten by updates, so I would like to see a fix to the window position being shifted.
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