tamahandy
November 8th, 2020, 12:46
Heya
We are currently playing classic and one of my players recently asked why do area effects are not applied automatically in FG.
We were able to apply and remove an area effect centered on him manually on the combat tracker / he could do it by applying and removing it there to others within the combat tracker but he asked why is this not automated and I assumed and replied that the map and combat tracker do not share location / distance data.
Is this correct?
And if so, how is this in FG unity implemented?
We are currently playing classic and one of my players recently asked why do area effects are not applied automatically in FG.
We were able to apply and remove an area effect centered on him manually on the combat tracker / he could do it by applying and removing it there to others within the combat tracker but he asked why is this not automated and I assumed and replied that the map and combat tracker do not share location / distance data.
Is this correct?
And if so, how is this in FG unity implemented?