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Doswelk
May 14th, 2007, 22:39
Tonight I left FGII running and my players entered their character sheets, one of them left a message stating that I had left a skill out....

So I edited the skillist.lua script and typed
/reload to my horror this erased all the entries my players had made!

Is there a way to save the db.xml other than quitting FGII?

As it is I have yet to tell them that they will need to re-enter everything again!

Toadwart
May 14th, 2007, 22:46
Hmm, thats a nasty one.
I guess doing a /save would force an update to the campaign data
Just have to remember to do it before doing /reload

Goblin-King
May 15th, 2007, 09:06
Sorry for the inconvenience.

The point of the /reload command is to indeed reload the data in its original form. This is useful if you're experienting with rulesets and notice that you made a mistake at some point or are testing how old data works with a new modification.

For most cases I have recommended using "/reload ruleset", which only reloads the ruleset itself, without touching the data. I will make a small change in the next version that will cause "/reload" to only reload the ruleset, and "/reload all" to reload both data and the ruleset.