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View Full Version : Release Updates for November 3rd, 2020



lokiare
November 3rd, 2020, 17:59
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

The following products have been updated:

Robert E Howard's Conan Roleplaying Game (Conan 2d20)

[Added] Ruleset: Reach to attacks (Characters and NPCs) and combined into one field in Items
[Fixed] Ruleset: GM generates momentum instead of doom on die rolls
[Fixed] Ruleset: Table die roll results in FGC
[Fixed] Module: Continuing Events table (# of dice rolled). Rolls 2d20 now
Module: Range/Reach values in content


[U]Pathfinder RPG - Campaign Setting: Magnimar, City of Monuments (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] A number of links, including the one reported, had failed to include the numeric prefix of the Story entry, and therefore failed. All have been corrected and tested. Additionally, there were a number of duplicated Images that were cleaned up.


2E Ruleset (2E Compatible)

Map unit scale ruleset 2E functionality removed while using FGU (feature added into FGU API image control)
[Updated] Large sized creatures will no longer have a 4x4 token. Giant, Huge and Gargantuan will have increased sized tokens.
[Fixed] Shortcut for DM, next actor, was not functioning as intended.


[U]Rise of the Drow: Collector's Edition (5E Compatible)

[Fixed] Table errors corrected.


Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)

Fumble die for NPCs may be specified in ‘AC’ field – for example, ‘11 (fumble d8)’ will roll a d8, and ‘15 (scale mail and shield)’ will roll a d12.
[Added] Buttons created on NPC sheet for crit and fumble rolls.
[Added] Placeholder added for bonus languages based on intelligence – for example, ‘Two additional languages for Int bonus’.
[Updated] No additional languages other than Common are added to the char sheet for occupation/class drops when Int score is less than 8.
[Updated] ‘Notes’ label in spell record changed to ‘Mercurial Magic’.
[Removed] Tooltip text removed for 'Notes' (now 'Mercurial Magic') field in spell record.
[Fixed] Spells on Actions tab were not displaying in ‘Combat’ mode for wizards and elves (i.e. when ‘Spells by Level’ values all equal 0).
[Updated] Save actions are hidden in ‘Combat’ mode if no saving throw is specified.
[Updated] New spells are automatically marked as prepared (i.e. not lost) when dropped to char sheet.
[Updated] ‘Prepared’ value in power group dialog box on Actions tab is automatically set to 1 for new spell groups and updated to ‘Spells by Level’ value if applicable for existing spell groups.
[Fixed] Script error generated for ranged backstab weapons (e.g. blowgun) when dropped to char sheet.
[Fixed] Skills with dice strings in ‘Advancement’ section (e.g. ‘Cast spell from scroll’ for thief class) were not applying to the skills list for class drops.
[Fixed] Casting table results do not display in chat window when dice swap desktop button is pressed.
[Updated] General rolls from the desktop will display the die value when a dice swap button is pressed.
[Fixed] ‘Hammer, small’ result in Table 3-4: Equipment links to the trained weapon item from the occupations table instead of the equipment item.
[Fixed] ‘Patron Bond’ spell record displaying extra column lines in casting table for result 12-13.
[Updated] Trained weapons include parenthetical phrase from ‘Table 1-3: Occupation’ – for example, ‘Hammer (as club)’.
[Added] NPC entries created for familiars (guardian, focal, arcane, and demonic).
[Added] Specific invoke patron spells created for each supernatural patron.


[U]Starfinder RPG - Starship Operations Manual (Starfinder)

[Fixed] Starship Frames (Now Items)
[Added] Increment field to frames


Creature Codex (5E Compatible)

[Fixed] minor error.


Symbaroum Ruleset (Symbaroum)

[Fixed]: Correctly fixed damage & ignoresArmor.
[Fixed]: Fix for armor modifiers for general category taking precedence over specific armor type categories. This fixes the flexible modifications for armor types.
[Fixed]: In some cases, armor ignore was applied incorrectly.
[Fixed]: Maltransformation's concentration now works and doesn't trigger script crash.
[Added]: Buttons for equipment type / item type / worn type in item view.


Pathfinder RPG - Planar Adventures (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] crit multiplier
[Fixed] spells

lokiare
November 3rd, 2020, 18:52
Hotfixes

Robert E Howard's Conan Roleplaying Game (Conan 2d20) 11/3/2020

[Fixed] Reverted to previous version while we address error messages.


Robert E Howard's Conan Roleplaying Game (Conan 2d20) 11/5/2020

[Fixed] 1.72: Die Results messages in FGU
[Fixed] Missing reference to record_groups.xml

superteddy57
November 7th, 2020, 06:28
Hotfixes

13th Age Ruleset 11/7/2020

[Fixed] Bug report of failing script char_skill.lua