View Full Version : Effect Layer Questions
Patou
November 3rd, 2020, 14:40
To the amazing team of FGU:) ; will we be seeing a lighting effect layer and a fire effect layer in the near future?
Thanks:)
Zacchaeus
November 3rd, 2020, 16:30
Use the time of day for lighting and use the colour one along with the smoky one for fire
Patou
November 3rd, 2020, 16:48
Use the time of day for lighting and use the colour one along with the smoky one for fire
Ouuuuuu... i'll try that this evening (at work). Great idea Z! Anxious to see what the result will be:)
Kelrugem
November 3rd, 2020, 18:15
Yeah, a nice workaround :) Though a separate fire Fx would be nice still, simply because of its lighting stuff, the actual fire etc., but that would be something for after dynamic lighting maybe :D
Zychrias
November 4th, 2020, 00:12
I use the Ocean effect slightly adjusted to create a "heat shimmer" across the map.
Patou
November 4th, 2020, 00:21
I use the Ocean effect slightly adjusted to create a "heat shimmer" across the map.
Nice:)
Willot
November 4th, 2020, 10:17
Or for this too..
I like the candles in this one (https://drive.google.com/file/d/1qTUpxtZY2p106NFAnhEFutQyGNHTB2HR/view?usp=sharing)
Heres another one (https://drive.google.com/file/d/1lXAmACjQhfk8uQRLotqB1lC4VOd3IHTQ/view?usp=sharing)
Patou
November 4th, 2020, 12:55
Or for this too..
I like the candles in this one (https://drive.google.com/file/d/1qTUpxtZY2p106NFAnhEFutQyGNHTB2HR/view?usp=sharing)
Heres another one (https://drive.google.com/file/d/1lXAmACjQhfk8uQRLotqB1lC4VOd3IHTQ/view?usp=sharing)
Coool stuff!!!
Patou
November 4th, 2020, 14:54
Yeah, a nice workaround :) Though a separate fire Fx would be nice still, simply because of its lighting stuff, the actual fire etc., but that would be something for after dynamic lighting maybe :D
Agreed
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