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Mazzar
October 30th, 2020, 21:38
A cool wish list item would be to have a button that auto-targets any token inside a pointer. For example, if you put down a cone, pressing the button will automatically target based on the 5e rules. If the token is in a space that is at least 50% covered by the cone, then it is targetting. If not at least 50%, then they are not included.

LordEntrails
October 30th, 2020, 22:23
Wish List is here; https://fg2app.idea.informer.com/

Targeting Mode already exists, but I think it only does rectangles.
https://fantasygroundsunity.atlassian.net/wiki/spaces/FGU/pages/71270405/Using+Tokens

Kelrugem
October 30th, 2020, 23:04
Targeting Mode already exists, but I think it only does rectangles.
https://fantasygroundsunity.atlassian.net/wiki/spaces/FGU/pages/71270405/Using+Tokens

There is a free-hand mode when pressing ALT :)

LordEntrails
October 30th, 2020, 23:48
There is a free-hand mode when pressing ALT :)
Darn it Kel, you keep teaching me new things!

Mazzar
November 4th, 2020, 06:19
Wish List is here; https://fg2app.idea.informer.com/

Targeting Mode already exists, but I think it only does rectangles.
https://fantasygroundsunity.atlassian.net/wiki/spaces/FGU/pages/71270405/Using+Tokens

I mean that when you use the pointers, have a way to automatically target the NPC's within the pointer. FGC highlighted the actual squares that were affected by the area. It figured out that if the pointer covered at least half the square it included the square in the target area. What it did not do was to actually target the NPC's that were in the highlighted squares. There were times that there were quite a few tokens within the targeted area and it was a lot of extra steps to target all of them. It would be nice to automatically select them all as targets in one shot.

LordEntrails
November 4th, 2020, 16:16
IF its not on the wish list, make sure you add the idea. Otherwise the suggestion will be lost in a sea of threads.