PDA

View Full Version : Savage Worlds Sub-Powers



AldritchPlupp
October 29th, 2020, 00:40
I'm not sure if this is specific to the Savage Worlds ruleset, but...
When creating a sub-power I'm unable to click on the box to bring up the edit window. Normally, the icon changes and you can click on it, but not with a sub-power. Adding the relevant information can be done, however, if the power does damage, users are unable to add the dice.
I've confirmed that when creating a Sub-attack users (specifically, me) are able to click on the edit box to make changes.

I have been able to recreate this with no modules or extensions loaded.

FGU Version: 4.0.0 ULTIMATE (2020-10-22)
Windows version 10
Ruleset: Savage Worlds
Campaigns created in FGU
Region is United States

Thanks,
Richard

Kelrugem
November 3rd, 2020, 20:46
Hi :)

Hm, sounds like a Savage Worlds specific question, so, maybe better to ask in its subforum :)

Ikael
November 9th, 2020, 21:06
I'm not sure if this is specific to the Savage Worlds ruleset, but...
When creating a sub-power I'm unable to click on the box to bring up the edit window. Normally, the icon changes and you can click on it, but not with a sub-power. Adding the relevant information can be done, however, if the power does damage, users are unable to add the dice.
I've confirmed that when creating a Sub-attack users (specifically, me) are able to click on the edit box to make changes.

I have been able to recreate this with no modules or extensions loaded.

FGU Version: 4.0.0 ULTIMATE (2020-10-22)
Windows version 10
Ruleset: Savage Worlds
Campaigns created in FGU
Region is United States

Thanks,
Richard

This is by design but I can see that there is graphical glitch which shows the "link" button on right side of sub-powers which should not be there.

In case of Powers, that link opens Power Sheet which represents general details about the Power (not how to attack works). If you drag-and-dropped Power from library into character sheet, that link open Power record which is "hard-locked" (non-editable) because it points to the library module. In case of Sub-Powers, that link should not be shown because you can reference the Power description from the "main" Power's link.

When you want to setup attack information for each Power you can do that with Right Click -> Attack info (the same works for Weapons/Attacks). That opens sheet that you can freely edit and input all necessary attack and damage etc.