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View Full Version : Zuilin's Whisper Windows for 5E FGU



zuilin
October 20th, 2020, 21:19
* NOW WORKS WITH ALL CORERPG BASED RULESETS, NOT JUST 5E! *

Available now at Fantasy Grounds Forge: https://forge.fantasygrounds.com/shop/items/168/view


The Best Way to Send and Receive Whispers in 5E FGU!


Whispering in Fantasy Grounds Unity could be better, right?


Do you need to pass notes during your D&D game?
Tired of typing “/w…” and “/r” all the time to send whispers?
Do you sometimes not see incoming whispers and miss critical information in the busy, scrolling chat window, or while your attention is focused elsewhere?
Are other windows covering your chat window and also causing you to miss incoming whispers?



Zuilin’s Whisper Windows is the solution!



By creating pop-up windows each time you receive a whisper, you’ll no longer miss seeing them in the busy chat window.

Reply right in the Whisper Window!

Using the built-in right-click-to-start-a-whisper system is easier than ever! (When you right-click on a portrait to start a whisper, you get a new whisper window right there...much quicker than using /w or having to correctly position your cursor in the chat window.)


Great for players and Dungeon Masters!

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zuilin
October 20th, 2020, 21:20
Reserved.

LordEntrails
October 21st, 2020, 16:55
MOD: Moved to Paid Creations

Weissrolf
January 25th, 2021, 11:07
Any chance to allow links to be sent as whisper (drag link symbol to whisper window)?

zuilin
January 25th, 2021, 22:40
Any chance to allow links to be sent as whisper (drag link symbol to whisper window)?

No plans at this time, but it's an interesting idea.

Weissrolf
January 25th, 2021, 22:54
I'd like to send players whispering links to NPCs when they identify a monster. Currently I drag it to the chat and tell everyone not to look other than the player who identified. Then the identifying player takes a quick look, gets overwhelmed by information while being stressed by combat. This leads to the nice effect of monster information being relayed a bit hastily and often only partly correct or at least mechanically only roughly explained. Quite fitting for combat situations.

zuilin
January 25th, 2021, 22:57
I'd like to send players whispering links to NPCs when they identify a monster. Currently I drag it to the chat and tell everyone not to look other than the player who identified. Then the identifying player takes a quick look, gets overwhelmed by information while being stressed by combat. This leads to the nice effect of monster information being relayed a bit hastily and often only partly correct or at least mechanically only roughly explained. Quite fitting for combat situations.

Thanks for the suggestion.

Ludd_G
January 26th, 2021, 14:16
I'd like to send players whispering links to NPCs when they identify a monster. Currently I drag it to the chat and tell everyone not to look other than the player who identified. Then the identifying player takes a quick look, gets overwhelmed by information while being stressed by combat. This leads to the nice effect of monster information being relayed a bit hastily and often only partly correct or at least mechanically only roughly explained. Quite fitting for combat situations.

I'm not at the PC right now, but can't you just drag the text to the player portrait top left of the screen, to give only that person the info? Or am I misunderstanding? (wouldn't be the first time! :) )

Weissrolf
January 26th, 2021, 14:35
Nope. You can drag text from the chat window to the player portrait, but you cannot drag text or links from encounter/NPC info to the portrait.

You can drag the encounter/NPC link (red dragon button) to the chat for everyone to click/open, but it would be great to do that for whispers as well (drag link on portrait -> whisper window opens for the player showing the link to click on).

Ludd_G
January 26th, 2021, 15:28
Hi. Sorry, I'm just trying to get a feel for what it is you want to share? Is it the flavour text for an NPC or the full NPC sheet, and the full story that contains the encounter? It's just that I've just tried with a second player instance of FG and I've been able to drop all those things onto the PC portrait and have them appear in their instance? Obviously I only have the one player (myself) connected so it maybe that when I (GM) drop the link/text etc on the portrait it would appear to everyone rather than just the portrait owner? I'm using Unity by the way.

Sorry not trying to be obtuse, just trying to help if I can (plus I get to learn something new)

Weissrolf
January 26th, 2021, 16:14
Thanks for pushing me, because it seems like I tried to specifically put the link into the open whisper window instead of moving it over the portrait. I mean to remember that I also tried the portrait in the past, but obviously I did not. Given that this is built-in functionality and thus does not even need the extra whisper window (link is directly opened, not send as whisper), please forget anything I wrote before. ;)

Ludd_G
January 26th, 2021, 16:15
That's great news! I hope it helps you torture your players more easily! :)

Weissrolf
January 26th, 2021, 16:53
I like that players who roll for NPC knowledge can get things mixed up in the heat of the battle. Also keeps things flowing, because the GM (me) isn't busy quoting stats.