mclimbin
October 20th, 2020, 18:37
Hi all,
My group is about to go up against the Drow on level 3 of Dungeon of the Mad Mage. I thought it would be cool to have some lighting/line of sight effects with the Darkness spell and Unity.
I was thinking that during the game I could just go into LOS mode and create a round or square "door" area. through with the party would not be able to see. Then, when the spell is over, I could open the door or even go back into LOS mode and delete the door.
Do you think this would work? Do you have any other suggestions?
One other wrinkle: I have one player character who has Devil's Sight, so ideally, I would like to exclude him from this spell. Do you have any idea how I could go about that? To tell the truth, as a workaround, I'm thinking of just texting him the image of the room via cellphone.
Again, any other suggestions?
By the way, we moved back to Unity after a few months of using Classic, and my players loved the LOS effects! They were quite excited.
My group is about to go up against the Drow on level 3 of Dungeon of the Mad Mage. I thought it would be cool to have some lighting/line of sight effects with the Darkness spell and Unity.
I was thinking that during the game I could just go into LOS mode and create a round or square "door" area. through with the party would not be able to see. Then, when the spell is over, I could open the door or even go back into LOS mode and delete the door.
Do you think this would work? Do you have any other suggestions?
One other wrinkle: I have one player character who has Devil's Sight, so ideally, I would like to exclude him from this spell. Do you have any idea how I could go about that? To tell the truth, as a workaround, I'm thinking of just texting him the image of the room via cellphone.
Again, any other suggestions?
By the way, we moved back to Unity after a few months of using Classic, and my players loved the LOS effects! They were quite excited.