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rob2e
October 18th, 2020, 02:37
As I understand it the "It's your turn" ding is no longer a Windows sound but rather an internal sound within Unity. So we don't have a choice of which sound that will be. Any change we can have the opportunity to CHANGE that sound at will. Seems a shame to force the community to listen to the ONE sound, no?

Am I misunderstanding how it works now?

Moon Wizard
October 18th, 2020, 03:33
While the general concept of playing a sound is in the system, we do not yet have any mechanisms for defining or playing sounds. Sounds is something we want to look at for future versions.

Regards,
JPG

rob2e
October 18th, 2020, 03:48
Cool. I'll live with it. WE ALL WILL!

Serbaayuu
October 18th, 2020, 21:39
You said it is "no longer a Windows sound", but in the game my group runs, it recently switched FROM a built-in bell ringing sound to the Windows notification noise.

I'm surprised to see someone note the opposite. What is supposed to be happening?

rob2e
October 18th, 2020, 21:54
You said it is "no longer a Windows sound", but in the game my group runs, it recently switched FROM a built-in bell ringing sound to the Windows notification noise.

I'm surprised to see someone note the opposite. What is supposed to be happening?

As I understand it, you cannot change the sound in Unity.

Serbaayuu
October 18th, 2020, 21:57
Understood, but it seems like you and I currently have different sounds. You said in your original post that you as of today have a ringing sound. My group had the ringing sound a few weeks ago, but today we have the Windows sound.

Jiminimonka
October 18th, 2020, 21:59
Since it has to work in Mac and Linux as well as that degraded thing called Windows (Alooomin-eeee-um) it needs to have sounds made in Unity instead of having to make system calls different depending on what OS the user is running.

rob2e
October 18th, 2020, 22:01
Understood, but it seems like you and I currently have different sounds. You said in your original post that you as of today have a ringing sound. My group had the ringing sound a few weeks ago, but today we have the Windows sound.

...and can you change/alter that sound?

Serbaayuu
October 18th, 2020, 22:04
...and can you change/alter that sound?

No, we haven't been able to figure out a way to do so.

But the question I am asking is for you to confirm that your copy of FGU is making a ringing sound, while my party's is making a Windows sound. You also said that you previously had a Windows sound, which means for some reason our two game versions are having different features.

If you've suddenly been changed to a ringing sound, I'm wondering why my party suddenly got changed to a Windows sound.

Kelrugem
October 18th, 2020, 22:12
No, we haven't been able to figure out a way to do so.

But the question I am asking is for you to confirm that your copy of FGU is making a ringing sound, while my party's is making a Windows sound. You also said that you previously had a Windows sound, which means for some reason our two game versions are having different features.

If you've suddenly been changed to a ringing sound, I'm wondering why my party suddenly got changed to a Windows sound.

I think you both talk at cross-purposes :)

@Serbaayuu: Yes, the sound now sounds like a native Windows sound :) I also remember that it was once different (though I do not recall whether it was the ringing sound)

@Rob2E: Serbaayuu didn't mean whether or not the sound comes from the OS but whether the sound sounds like the typical Windows sound :)