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ComiKat
October 13th, 2020, 04:38
I'm trying to use effects to provide a stat buff/debuff to some players, we're playing 5E. For some reason, Fantasy Grounds Unity keeps halving the value. I've already tried restarting, I've tested this on multiple characters/NPCs with different stats, and I disabled all extensions, so it's either a bug or I'm doing something wrong (which is what I'm hoping haha).

As an example, if I use the effect "STR: 6", it adds a +3 modifier to strength rolls, not 6. An 18 gives a +9, etc. It halves negative modifiers too.

40192

LordEntrails
October 13th, 2020, 04:42
STR: 6 adds 6 to the ability score, not the ability score bonus. Since bonuses are equal to half the ability score, STR:6 will give a bonus of 3.

ComiKat
October 13th, 2020, 04:43
STR: 6 adds 6 to the ability score, not the ability score bonus. Since bonuses are equal to half the ability score, STR:6 will give a bonus of 3.

Don't know why I didn't consider that, thanks for answering my stupid question! :)

LordEntrails
October 13th, 2020, 04:45
The only stupid question is the one not asked :)

Please, don't try to prove me wrong!