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Pwnosaurus
October 12th, 2020, 21:46
I'm trying to implement an effect which a PC can use to grant Flat-footed for the next attack roll AND damage roll
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I understand that flat footed is a circumstance AC mod and so it makes sense it is removed after the attack roll is resolved.
I would like to program an effect to maintain the flat-footed condition until after damage has been rolled, because I am using the sneak attack effect form the SR drag & drop mod:
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Is this possible? If not, does anyone have suggestions for workarounds?

Thanks in advance.

Trenloe
October 12th, 2020, 22:00
There's nothing like this for targeted damage conditional effects. The attack/damage process is two stepped and although it's linked, sometimes there won't be the damage action if you miss - so the condition would be left there anyway. You'll need to remove the flat-footed condition manually - players can remove effects from the combat tracker that they've applied.

Pwnosaurus
October 13th, 2020, 08:40
I see. Thanks for the timely response!