PDA

View Full Version : flying and height



Willot
October 10th, 2020, 06:03
As long as you are currently fine tuning the movement and area token graphics drawing, how about a small token that attaches itself to the pc or creature that shows height. Postive number if flying. Negative number if burrowing. No token shows if at zero. Little + or - sign on token to move up down per the grid scale. Then a bit of Trigonometry to calc distance to target that been selected.

LordEntrails
October 10th, 2020, 16:54
Vote for the idea here; https://fg2app.idea.informer.com/proj/?ia=52106

kevininrussia
October 10th, 2020, 17:56
As long as you are currently fine tuning the movement and area token graphics drawing, how about a small token that attaches itself to the pc or creature that shows height. Postive number if flying. Negative number if burrowing. No token shows if at zero. Little + or - sign on token to move up down per the grid scale. Then a bit of Trigonometry to calc distance to target that been selected.


Kelrugem updated his Hight extension to work with latest version of Unity. Does not do the Trig stuff though.


https://www.fantasygrounds.com/forums/showthread.php?51005-Extension-Height-label&p=548354&viewfull=1#post548354

Kelrugem
October 10th, 2020, 18:16
Kelrugem updated his Hight extension to work with latest version of Unity. Does not do the Trig stuff though.


https://www.fantasygrounds.com/forums/showthread.php?51005-Extension-Height-label&p=548354&viewfull=1#post548354

Yeah, sadly not working as intended :) When I have more time, I will figure out the new ownership stuff of the tokens to bring the height widget to FGU :)

Willot
October 10th, 2020, 19:14
Kelrugem updated his Hight extension to work with latest version of Unity. Does not do the Trig stuff though.


https://www.fantasygrounds.com/forums/showthread.php?51005-Extension-Height-label&p=548354&viewfull=1#post548354

Cool ill try it

Willot
October 10th, 2020, 19:15
Vote for the idea here; https://fg2app.idea.informer.com/proj/?ia=52106
Cool, , done

GKEnialb
October 11th, 2020, 17:46
If you're playing 5e, Styrmir's 5E Enhancer is great and includes height (with trig for ranged attacks): https://www.fantasygrounds.com/forums/showthread.php?51353-5E-Enhancer

blazingwebs
October 13th, 2020, 18:00
If you're playing 5e, Styrmir's 5E Enhancer is great and includes height (with trig for ranged attacks): https://www.fantasygrounds.com/forums/showthread.php?51353-5E-Enhancer

doesnt always work correctly on Unity, and conflicts with some of my must have extensions. I had to sadly turn this one off

GKEnialb
October 14th, 2020, 01:09
doesnt always work correctly on Unity, and conflicts with some of my must have extensions. I had to sadly turn this one off

Interesting - I haven't had any issues with Unity. I thought there was a problem with ranged attacks at one point, but found that my map didn't have a grid (so everything was in melee range).

viviolay
October 17th, 2020, 18:57
doesnt always work correctly on Unity, and conflicts with some of my must have extensions. I had to sadly turn this one off
You can download the extension in piecemeal and only get the height portion of the extension. This is what I did and it seemed to work 95% fine (other 5 percent was a niche case where I did something specific with the tokens but my memory is failing me)

eriktedesco
October 17th, 2020, 21:41
Is 5e Enhancer Height also covering the negative values (pit, etc.)?

viviolay
October 18th, 2020, 01:56
Is 5e Enhancer Height also covering the negative values (pit, etc.)?

Yes, it does negative values