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ProfDogg
October 9th, 2020, 22:19
OK, I should already know this but...

I'm experimenting with building a Supers campaign (first time with SW for either FG or otherwise). How do I build Powers for NPCs? I dragged the power over to the NPC, in this case it was Ranged Attack. It comes with a base 2d6 damage + 1d6 per level. My bad guy has 3 levels so 4d6 total. I tried dragging 4d6 into the damage field but it wouldn't "stick". How do I change that field to a fixed 4d6 in the Powers section? Do I have to manually create a sub-power for it (in which case I basically build it from scratch each time)?

Mgrancey
October 9th, 2020, 22:43
Can't double check, but I beleive you can like with combat customize an individual power. Right click on left side of power and should be on radial I think.

Failing that combat powers can always be created on combat tab as well.

ProfDogg
October 10th, 2020, 00:37
Right click doesn't give you an option for just changing the base power. Adding a "blank" power is of course the direct way but I was hoping to do a drop-and-drag-and-modify... I've got a lot of NPCs to build...

YggBjorn
October 10th, 2020, 20:12
Do you already have the NPCs in a text file or PDF? If so you can grab the NPC Maker extension, copy the text for the NPC, and hit the 'Make NPC' button on the NPCs window. Just like that you have an NPC.

ProfDogg
October 10th, 2020, 21:44
I do but it doesn't copy super-powers.

YggBjorn
October 10th, 2020, 22:12
Dangit!

What version of Fantasy Grounds are you using, Classic or Unity?

ProfDogg
October 10th, 2020, 22:51
Classic... I used the NPC Maker, it was good except for Powers. I dragged an dropped the appropriate Powers. They stuck but they are immutable. I can't change the values to a fixed value (it is set on the PP/level formulas but there's no way to affix the level).

ProfDogg
October 10th, 2020, 22:55
Just tried it with an NPC from another source (in case format was an issue) but same thing: no powers transferred (they do show in the text body though on the Main tab), can drop-and-drag, can't modify...

YggBjorn
October 11th, 2020, 00:02
Ah yes, now I understand what the issue is! Click and drag the power from the POWERS window and drop right back into the POWERS window. It will make a copy you can edit and then drag and drop onto your NPC, or drag and drop and then edit.

ProfDogg
October 11th, 2020, 03:25
Yep, that's what I was going to do but, boy, it would be so much easier to just drop a Power in and then modify it directly in the character sheet (so I don't have upteen-hundred Power variations)... Other rulesets do that for spells and such (5e, Pathfinder, etc) and I thought SW did, but maybe I was confused (or maybe it it did and at some point it changed)...

YggBjorn
October 11th, 2020, 04:47
Hmmmmm, you should be able to modify it straight on the character sheet. If you click the 'link button' found to the right of the power listed on the COMBAT tab you should be able to edit it there.

ProfDogg
October 11th, 2020, 12:36
Big red lock on it... Can't edit those... I originally thought you could do a right-click and modify like we discussed earlier but the Power being locked looks like it keeps you from doing that.

ProfDogg
October 11th, 2020, 14:37
Ugh, got it... Again, so obvious I just missed it. When you drag the Power over, the Power description remains locked. Right-clicking doesn't do anything... But then if you just type over the text fields in the section showing in the Attack tab it changes the values (including fixed damage if needed). The Powers description doesn't change but the values can be modified from the tab... Duh... I was just trying to be all fanciful and drag dice into fields and create effects within the power's structure, and such...

YggBjorn
October 11th, 2020, 20:04
Glad you got it working! I learn something new about Fantasy Grounds most everytime I read the forum posts, and I have over 300 hours of time using it.

ProfDogg
October 11th, 2020, 21:00
Glad you got it working! I learn something new about Fantasy Grounds most everytime I read the forum posts, and I have over 300 hours of time using it.

I know, right! Of course sometimes I re-learn things too...