Geometer
October 5th, 2020, 14:47
I don't know if this is a bug or I've missed something in the rules.
Attacks against unconscious enemies should gain automatic Advantage; however, running a little game last night to try out the new Token locking feature and this appears not to work when using ranged weapons.
Attacks with melee weapons gain the Advantage, but attacks with any ranged weapons gain both Advantage and Disadvantage, cancelling each other out. Tried reproducing it with several different PCs using different weapons, happens every time.
Screenshot of the Chat-box below:
Attacks against unconscious enemies should gain automatic Advantage; however, running a little game last night to try out the new Token locking feature and this appears not to work when using ranged weapons.
Attacks with melee weapons gain the Advantage, but attacks with any ranged weapons gain both Advantage and Disadvantage, cancelling each other out. Tried reproducing it with several different PCs using different weapons, happens every time.
Screenshot of the Chat-box below: