Oberoten
May 7th, 2007, 11:34
... I seem to be unable to make either heads or tails of this.
What I need (and try to create) is a list of skills that should contain :
Skillname as a string,
Specialization as a string
Cost / Level as a Numbercontrol
A level as a Numbercontrol
And finally a "Cost Total" taken from : Cost * ((Level^2)/2+Level/2)
I'd prefer to have this in a scroll-list adding new lines as one keeps typing in new skills and finally drop a "Total XP Spent" somewhere on the character-sheet but I am thinking once I have the basic framework in place THAT I should at the least be able to do by Trial & Error.
And for some reason my mind seems to be unwilling and unable to wrap itself around how to do this in the LUA, XML combination used in FG2...
The Second problem
I need to create a open-ended Dice that Auto-Sums itself : IE, if the D10 comes down a 10, it should re-roll and then sum the rolls together, if it keeps landing a 10 keep adding and rolling.
... if I have that much I am sure I should be able to add the infamous ArsMagica stress-die. (Well it sure is stressing me when I can't get it to work.)
What I need (and try to create) is a list of skills that should contain :
Skillname as a string,
Specialization as a string
Cost / Level as a Numbercontrol
A level as a Numbercontrol
And finally a "Cost Total" taken from : Cost * ((Level^2)/2+Level/2)
I'd prefer to have this in a scroll-list adding new lines as one keeps typing in new skills and finally drop a "Total XP Spent" somewhere on the character-sheet but I am thinking once I have the basic framework in place THAT I should at the least be able to do by Trial & Error.
And for some reason my mind seems to be unwilling and unable to wrap itself around how to do this in the LUA, XML combination used in FG2...
The Second problem
I need to create a open-ended Dice that Auto-Sums itself : IE, if the D10 comes down a 10, it should re-roll and then sum the rolls together, if it keeps landing a 10 keep adding and rolling.
... if I have that much I am sure I should be able to add the infamous ArsMagica stress-die. (Well it sure is stressing me when I can't get it to work.)