Valyar
October 3rd, 2020, 14:56
According to the API reference, there is <weight> attribute for a font. https://fantasygroundsunity.atlassian.net/wiki/spaces/FGU/pages/4162481/font
I can't find examples how to use it. I have situation where bold="true" is not respected by Unity and want to try the weight. The MS documentation how to use LOGFONT in code is not really helping. :confused:
Any examples?
I can't find examples how to use it. I have situation where bold="true" is not respected by Unity and want to try the weight. The MS documentation how to use LOGFONT in code is not really helping. :confused:
Any examples?