Cozy
October 1st, 2020, 16:32
Summary:
Token Locking not working as intend
GM cannot accept the movement
When GM move a PC manually it jumps several squares
Ruleset(s):
5E
New Campaign / FGC Migrated Campaign:
Ongoing campaign
Extensions/Themes:
5E – Automatic Flanking and Range
5e – Coinn Converter
Decal: D&D – Lost Mine of Phandelver
Mad Nomad’s Automatic Action Stats
Shops
Syrinscape Sounds
Syrinscape Sounds
Theme: FG Dungeon
D&D Dungeon Master’s Guide – Players
PHB Store and Coin Conversion
Syrinscape Chat Triggers
Modules Loaded:
5E Effects Coding – Class Features
5E Effects Coding – Feats
5E Effects Coding – Race Traits
5E Effect Coding - Spells
Shops Examples 5E
D&D Lost Mine of Phandelver
D&D DMG
D&D MM
D&D PHB
D&D Dungeon Master’s Guide – Maps
FG Battle Maps
Operating System / Language Setting:
Windows 10 Home 64 bit
Swedish Language
Calendar: Gregorian
Week starts on Monday
Short date: 2020-09-12
Long date: den 12 september 2020
Short time: 11:46
Long time: 11:46:39
Steps to Reproduce:
Place one PC on map (FG Battle Maps, BattleMap02)
Enable Token Lock on map and close the padlock
PC move gives the correct indication
- GM click green checkmark makes the indicated path disappear. No movement
- GM click red cross checkmark makes the indicated path disappear. As it should
GM move the PC one square and the PC jumps several squares in that direction and the indicated path disappear.
If I start a debug campaign with no modules or extensions loaded and only the DMG. It works.
Token Locking not working as intend
GM cannot accept the movement
When GM move a PC manually it jumps several squares
Ruleset(s):
5E
New Campaign / FGC Migrated Campaign:
Ongoing campaign
Extensions/Themes:
5E – Automatic Flanking and Range
5e – Coinn Converter
Decal: D&D – Lost Mine of Phandelver
Mad Nomad’s Automatic Action Stats
Shops
Syrinscape Sounds
Syrinscape Sounds
Theme: FG Dungeon
D&D Dungeon Master’s Guide – Players
PHB Store and Coin Conversion
Syrinscape Chat Triggers
Modules Loaded:
5E Effects Coding – Class Features
5E Effects Coding – Feats
5E Effects Coding – Race Traits
5E Effect Coding - Spells
Shops Examples 5E
D&D Lost Mine of Phandelver
D&D DMG
D&D MM
D&D PHB
D&D Dungeon Master’s Guide – Maps
FG Battle Maps
Operating System / Language Setting:
Windows 10 Home 64 bit
Swedish Language
Calendar: Gregorian
Week starts on Monday
Short date: 2020-09-12
Long date: den 12 september 2020
Short time: 11:46
Long time: 11:46:39
Steps to Reproduce:
Place one PC on map (FG Battle Maps, BattleMap02)
Enable Token Lock on map and close the padlock
PC move gives the correct indication
- GM click green checkmark makes the indicated path disappear. No movement
- GM click red cross checkmark makes the indicated path disappear. As it should
GM move the PC one square and the PC jumps several squares in that direction and the indicated path disappear.
If I start a debug campaign with no modules or extensions loaded and only the DMG. It works.