View Full Version : LOS Query Regarding Layering Images
ColinBuckler
September 23rd, 2020, 19:18
Can you place an image on top of another image and override the LOS of the lower image.
For example:
A map already created with LOS and I place a door image with LOS data in it. Ideally I would like LOS data of the door to overwrite the LOS data of the wall, allowing the door to be opened/closed and allowing the character to see and walk through.
I am trying to build a few geo-morphs tiles with LOS data and would like to be able to add doors at any point on geo-morphs rooms rather than having to draw the doors in advance on the tile.
pindercarl
September 23rd, 2020, 19:25
Can you place an image on top of another image and override the LOS of the lower image.
For example:
A map already created with LOS and I place a door image with LOS data in it. Ideally I would like LOS data of the door to overwrite the LOS data of the wall, allowing the door to be opened/closed and allowing the character to see and walk through.
I am trying to build a few geo-morphs tiles with LOS data and would like to be able to add doors at any point on geo-morphs rooms rather than having to draw the doors in advance on the tile.
If you have multiple layers with LOS, the LOS data is combined. So, adding a door layer would add the LOS data from the door, but would leave the wall LOS unaffected.
Kelrugem
September 23rd, 2020, 19:27
Can you place an image on top of another image and override the LOS of the lower image.
For example:
A map already created with LOS and I place a door image with LOS data in it. Ideally I would like LOS data of the door to overwrite the LOS data of the wall, allowing the door to be opened/closed and allowing the character to see and walk through.
I am trying to build a few geo-morphs tiles with LOS data and would like to be able to add doors at any point on geo-morphs rooms rather than having to draw the doors in advance on the tile.
As far as I know, no sadly :) The attachment of LoS to layers is for rotations etc. of the tiles, then the attached LoS gets also rotated/moved and so on. But the LoS is always "on top" when it is about its visibility :) You can normally turn the LoS of a layer then off by clicking on the wall button right to the corresponding layer entry :) but that sadly doesn't help in your example, you need to manually cut the wall etc :)
EDIT: Ah, I got ninja'd :D
ColinBuckler
September 23rd, 2020, 20:29
Thats a real shame.....
:(
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