Saagael
September 22nd, 2020, 19:28
NOTE: You can subscribe to these extensions on the Forge, allowing you to receive automatic updates. That is the recommended way to use the extensions.
Since ICRPG now has its own sub-forum now it makes sense to try and keep all this in one place. Here's a few extensions I created to go along with the Index Card RPG ruleset to enable play with the varied settings within the rules.
Instructions on how to install extensions: https://www.fantasygrounds.com/wiki/index.php/Data_Files_Overview#Extensions
Dark Theme (https://github.com/Gtaray/FG_ICRPG_DarkTheme) (Download Ext (https://github.com/Gtaray/FG_ICRPG_DarkTheme/releases/latest/download/ICRPG_DarkTheme.ext))
In case the bright white colors were too piercing and bright for you, this theme is a complete overhaul of the UI. It is a lower contrast dark theme that's easy on the eyes. See this post's attached images to see what the theme looks like. NOTE: Only compatible with Fantasy Grounds Unity. Will NOT work on Classic.
Sir Motte's Hearth Theme (https://www.fantasygrounds.com/forums/showthread.php?58034-Theme-5E-SirMottes-Magnificent-Darkness) (Download Ext (https://github.com/SirMotte/FGU-Theme-Hearth/releases/download/v2.2.1/Theme_SirMotte_Hearth.ext))
A wonderful dark theme created by Sir Motte who has graciously allowed me add support for Index Card RPG.
Quickstart 2e (https://github.com/Gtaray/FG_ICRPG_Quickstart2e/releases/latest) (Download Ext (https://github.com/Gtaray/FG_ICRPG_Quickstart2e/releases/latest/download/ICRPG_Quickstart2e.ext))
Small modification to add Gun effort and move Magic effort to a d10, in line with the Quickstart 2e (https://www.drivethrurpg.com/product/221038/INDEX-CARD-RPG-Free-Quickstart?term=ICRPG+quick). This extension is incompatible with the Altered State extension, as both change the base effort types.
Altered State (https://github.com/Gtaray/FG_ICRPG_AlteredState/releases/latest) (Download Ext (https://github.com/Gtaray/FG_ICRPG_AlteredState/releases/latest/download/ICRPG_AlteredState.ext))
The Altered State extension supports the cyberpunk setting created for Index Card RPG. It adds and modifies the types of effort in the game, adds surge and rage dice, and adds enhancements/cybernetics as a new type of item. This extension is incompatible with the Quickstart 2e extension, as both change the base effort types.
Vigilante City (https://github.com/Gtaray/FG_ICRPG_VigilanteCity/releases/latest) (Download Ext (https://github.com/Gtaray/FG_ICRPG_VigilanteCity/releases/latest/download/ICRPG_VigilanteCity.ext))
Supports the modern superhero setting Vigilante City for Index Card RPG. Adds a secondary health resource (stun), and all of the mechanics associated with it. Designed to be used with the Mastery extension.
Mastery (https://github.com/Gtaray/FG_ICRPG_Mastery/releases/latest) (Download Ext (https://github.com/Gtaray/FG_ICRPG_Mastery/releases/latest/download/ICRPG_Mastery.ext))
Adds support for the Mastery system, as outlined in the MAGIC supplement. Allows players to specify types that they have mastered, which halves the HP (or stun, with Vigilante City) cost of abilities.
Armor Soak (https://github.com/Gtaray/FG_ICRPG_ArmorSoak/releases/latest) (Download Ext (https://github.com/Gtaray/FG_ICRPG_ArmorSoak/releases/latest/download/ICRPG_ArmorSoak.ext))
This extension modifies the way PC armor works to support Blood & Snow gameplay, where armor is expended to reduce incoming damage, rather than as the target enemies must roll to hit you.
Effort Override (https://github.com/Gtaray/FG_ICRPG_EffortOverride/releases/latest) (Download Ext (https://github.com/Gtaray/FG_ICRPG_EffortOverride/releases/latest/download/ICRPG_EffortOverride.ext))
Allows players to override the default dice associated with a type of effort. Want to roll a D8 for your weapon effort, or a d4 for your magic? This extension allows you to do that by right-clicking on the effort you want to change on the PC sheet, and selecting the die you want to use. Developed to support Bastard Sword (https://www.drivethrurpg.com/product/329934/Bastard-Sword-for-ICRPG?term=bastard+sword).
All extensions, with the exception of Quickstart 2e and Altered State, are inter-compatible and can be used together.
All suggestions for other extensions, bug reports, and feedback can live in this thread
Updates
* July 20th, 2021: All future releases will be added to the Forge, for free and unvaulted for anyone to tinker with the code. I will leave the links to the github repositories, as I will still being using that for source control.
* April 22nd, 2021: Added link to SirMotte's hearth theme, which fully supports ICRPG
* March 22nd, 2021: Added links to the extensions. These links will always be to the most recent versions.
* March 19th, 2021: Updated the list, and removed outdated extensions. Will be posting new links within the next few days.
* Feb 26th, 2021: I've updated all of the extension to keep them up to date with the Feb 2021 update to CoreRPG
Since ICRPG now has its own sub-forum now it makes sense to try and keep all this in one place. Here's a few extensions I created to go along with the Index Card RPG ruleset to enable play with the varied settings within the rules.
Instructions on how to install extensions: https://www.fantasygrounds.com/wiki/index.php/Data_Files_Overview#Extensions
Dark Theme (https://github.com/Gtaray/FG_ICRPG_DarkTheme) (Download Ext (https://github.com/Gtaray/FG_ICRPG_DarkTheme/releases/latest/download/ICRPG_DarkTheme.ext))
In case the bright white colors were too piercing and bright for you, this theme is a complete overhaul of the UI. It is a lower contrast dark theme that's easy on the eyes. See this post's attached images to see what the theme looks like. NOTE: Only compatible with Fantasy Grounds Unity. Will NOT work on Classic.
Sir Motte's Hearth Theme (https://www.fantasygrounds.com/forums/showthread.php?58034-Theme-5E-SirMottes-Magnificent-Darkness) (Download Ext (https://github.com/SirMotte/FGU-Theme-Hearth/releases/download/v2.2.1/Theme_SirMotte_Hearth.ext))
A wonderful dark theme created by Sir Motte who has graciously allowed me add support for Index Card RPG.
Quickstart 2e (https://github.com/Gtaray/FG_ICRPG_Quickstart2e/releases/latest) (Download Ext (https://github.com/Gtaray/FG_ICRPG_Quickstart2e/releases/latest/download/ICRPG_Quickstart2e.ext))
Small modification to add Gun effort and move Magic effort to a d10, in line with the Quickstart 2e (https://www.drivethrurpg.com/product/221038/INDEX-CARD-RPG-Free-Quickstart?term=ICRPG+quick). This extension is incompatible with the Altered State extension, as both change the base effort types.
Altered State (https://github.com/Gtaray/FG_ICRPG_AlteredState/releases/latest) (Download Ext (https://github.com/Gtaray/FG_ICRPG_AlteredState/releases/latest/download/ICRPG_AlteredState.ext))
The Altered State extension supports the cyberpunk setting created for Index Card RPG. It adds and modifies the types of effort in the game, adds surge and rage dice, and adds enhancements/cybernetics as a new type of item. This extension is incompatible with the Quickstart 2e extension, as both change the base effort types.
Vigilante City (https://github.com/Gtaray/FG_ICRPG_VigilanteCity/releases/latest) (Download Ext (https://github.com/Gtaray/FG_ICRPG_VigilanteCity/releases/latest/download/ICRPG_VigilanteCity.ext))
Supports the modern superhero setting Vigilante City for Index Card RPG. Adds a secondary health resource (stun), and all of the mechanics associated with it. Designed to be used with the Mastery extension.
Mastery (https://github.com/Gtaray/FG_ICRPG_Mastery/releases/latest) (Download Ext (https://github.com/Gtaray/FG_ICRPG_Mastery/releases/latest/download/ICRPG_Mastery.ext))
Adds support for the Mastery system, as outlined in the MAGIC supplement. Allows players to specify types that they have mastered, which halves the HP (or stun, with Vigilante City) cost of abilities.
Armor Soak (https://github.com/Gtaray/FG_ICRPG_ArmorSoak/releases/latest) (Download Ext (https://github.com/Gtaray/FG_ICRPG_ArmorSoak/releases/latest/download/ICRPG_ArmorSoak.ext))
This extension modifies the way PC armor works to support Blood & Snow gameplay, where armor is expended to reduce incoming damage, rather than as the target enemies must roll to hit you.
Effort Override (https://github.com/Gtaray/FG_ICRPG_EffortOverride/releases/latest) (Download Ext (https://github.com/Gtaray/FG_ICRPG_EffortOverride/releases/latest/download/ICRPG_EffortOverride.ext))
Allows players to override the default dice associated with a type of effort. Want to roll a D8 for your weapon effort, or a d4 for your magic? This extension allows you to do that by right-clicking on the effort you want to change on the PC sheet, and selecting the die you want to use. Developed to support Bastard Sword (https://www.drivethrurpg.com/product/329934/Bastard-Sword-for-ICRPG?term=bastard+sword).
All extensions, with the exception of Quickstart 2e and Altered State, are inter-compatible and can be used together.
All suggestions for other extensions, bug reports, and feedback can live in this thread
Updates
* July 20th, 2021: All future releases will be added to the Forge, for free and unvaulted for anyone to tinker with the code. I will leave the links to the github repositories, as I will still being using that for source control.
* April 22nd, 2021: Added link to SirMotte's hearth theme, which fully supports ICRPG
* March 22nd, 2021: Added links to the extensions. These links will always be to the most recent versions.
* March 19th, 2021: Updated the list, and removed outdated extensions. Will be posting new links within the next few days.
* Feb 26th, 2021: I've updated all of the extension to keep them up to date with the Feb 2021 update to CoreRPG