BuWeiLong
September 21st, 2020, 22:15
When I try to load an encounter in the initiative tracker, I get this error.
39559
Most recently, received this string of errors after a restart of the application.
Runtime Notice: Host session started
Ruleset Warning: Could not load icon resource (SW_logo)
Ruleset Warning: Could not load icon resource (logo)
Ruleset Warning: Could not load icon resource (collector)
Ruleset Warning: Could not load icon resource (collectordesk)
Runtime Notice: s'Registring tvsize slash handler'
Runtime Notice: s'dieboxviewlistmanager.lua: onInit()'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshactorlist'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshactorlist'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshactorlist'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshactorlist'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshactorlist'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshactorlist'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshactorlist'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshactorlist'
Ruleset Warning: chat: Could not find icon ()
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshdestinychits'
Runtime Notice: s'chit.lua: handleRefreshdestinyChits() window.getClass() = lightsidechit'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshdestinychits'
Runtime Notice: s'chit.lua: handleRefreshdestinyChits() window.getClass() = lightsidechit'
Runtime Notice: s'chit.lua: handleRefreshdestinyChits() window.getClass() = darksidechit'
Ruleset Warning: chat: Could not find icon (tool_layers_30)
Runtime Notice: s'handleRefreshInitSlotList - starting'
Script Error: [string "managers/initiativemanager.lua"]:216: attempt to index local 'classnode' (a nil value)
Runtime Notice: s'initiativetracker.lua:onInit.'
Runtime Notice: s'initslotlist.lua:onDrop.'
Runtime Notice: s'Record class = npc'
Runtime Notice: s'Running getActorNPCName, name = Alliance Fleet Officer (CR90)'
Runtime Notice: s'Processing actor id-00012'
Script Error: [string "managers/initiativemanager.lua"]:495: attempt to index a nil value
Anyone encounter this? I'm using the SWFFG campaign ruleset from Trenloe.
39559
Most recently, received this string of errors after a restart of the application.
Runtime Notice: Host session started
Ruleset Warning: Could not load icon resource (SW_logo)
Ruleset Warning: Could not load icon resource (logo)
Ruleset Warning: Could not load icon resource (collector)
Ruleset Warning: Could not load icon resource (collectordesk)
Runtime Notice: s'Registring tvsize slash handler'
Runtime Notice: s'dieboxviewlistmanager.lua: onInit()'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshactorlist'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshactorlist'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshactorlist'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshactorlist'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshactorlist'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshactorlist'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshactorlist'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshactorlist'
Ruleset Warning: chat: Could not find icon ()
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshdestinychits'
Runtime Notice: s'chit.lua: handleRefreshdestinyChits() window.getClass() = lightsidechit'
Runtime Notice: s'chatmanager.lua: sendSpecialMessage - msgtype = refreshdestinychits'
Runtime Notice: s'chit.lua: handleRefreshdestinyChits() window.getClass() = lightsidechit'
Runtime Notice: s'chit.lua: handleRefreshdestinyChits() window.getClass() = darksidechit'
Ruleset Warning: chat: Could not find icon (tool_layers_30)
Runtime Notice: s'handleRefreshInitSlotList - starting'
Script Error: [string "managers/initiativemanager.lua"]:216: attempt to index local 'classnode' (a nil value)
Runtime Notice: s'initiativetracker.lua:onInit.'
Runtime Notice: s'initslotlist.lua:onDrop.'
Runtime Notice: s'Record class = npc'
Runtime Notice: s'Running getActorNPCName, name = Alliance Fleet Officer (CR90)'
Runtime Notice: s'Processing actor id-00012'
Script Error: [string "managers/initiativemanager.lua"]:495: attempt to index a nil value
Anyone encounter this? I'm using the SWFFG campaign ruleset from Trenloe.