sciencephile
September 20th, 2020, 18:43
Just a FYI to the Smiteworks leadership and developer's, particularly those working on Unity...
I ran 3 games at PAX online over the weekend (Call of Cthulhu) and I used FG Unity to run the games (I have Ultimate so convention attendees only needed demo). For context, all the games either ran without a VTT or were Roll20. I think someone else was attempting to run Unity as a VTT but he never really got any players, which was unfortunate.
All 3 of my games were full with 6 players each and I had heard from a few of them that they joined my game because they wanted to experience Fantasy Grounds Unity.
I successfully introduced Unity to 18 new people. Five of the 18 have used classic and were curious about how Unity operated and they all came back with excitement that they will relay to their gaming groups. They enjoyed the LOS features and other aspects. For the most part we didn't use maps (Call of Cthulhu is not map centric) but I did end up demoing the maps and LOS features to 6 of the players who wanted to see the demo after one of the games.
The other 13 players had never seen Fantasy Grounds before and many were intimidated by the concept of using it before we started the game. Their VTT experience was Roll20.
When we finished, everyone was very comfortable with Fantasy Grounds Unity and I received a lot of very positive feedback with some feedback coming back on how they liked it even more than Roll20 in how it worked.
Just wanted to share the feedback from my ambassadorial mission this weekend.
-Danny
I ran 3 games at PAX online over the weekend (Call of Cthulhu) and I used FG Unity to run the games (I have Ultimate so convention attendees only needed demo). For context, all the games either ran without a VTT or were Roll20. I think someone else was attempting to run Unity as a VTT but he never really got any players, which was unfortunate.
All 3 of my games were full with 6 players each and I had heard from a few of them that they joined my game because they wanted to experience Fantasy Grounds Unity.
I successfully introduced Unity to 18 new people. Five of the 18 have used classic and were curious about how Unity operated and they all came back with excitement that they will relay to their gaming groups. They enjoyed the LOS features and other aspects. For the most part we didn't use maps (Call of Cthulhu is not map centric) but I did end up demoing the maps and LOS features to 6 of the players who wanted to see the demo after one of the games.
The other 13 players had never seen Fantasy Grounds before and many were intimidated by the concept of using it before we started the game. Their VTT experience was Roll20.
When we finished, everyone was very comfortable with Fantasy Grounds Unity and I received a lot of very positive feedback with some feedback coming back on how they liked it even more than Roll20 in how it worked.
Just wanted to share the feedback from my ambassadorial mission this weekend.
-Danny