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View Full Version : Synch Client View: what am I doing wrong?



Sarteck
September 20th, 2020, 14:05
I might just be misunderstanding what it's actually supposed to do. What I'm looking for is a method to center the map of clients connected to me (as the host) to whatever my map was centered on. However, when I choose this option from the context-sensitive menu by right-clicking on an image and (in FGC) go to "Sharing -> Sync Client View" or (in FGU) "View -> Synch Client View", nothing at all seems to happen client-side on the laptop I have set up next to me with the image in question opened. It just stays as is.

Is there something I'm doing wrong, or is this bugged? Or does it do something else entirely and I'm mistaking it for what I need? Hah. If the last, then is there an option to center a client's image view based on my own as the host?

[EDIT] And before it gets asked, yes, I have tested this (only on FGU) without any mods/themes loaded. (I have not tested in FGC with no mods loaded.)

Kelrugem
September 20th, 2020, 15:00
I might just be misunderstanding what it's actually supposed to do. What I'm looking for is a method to center the map of clients connected to me (as the host) to whatever my map was centered on. However, when I choose this option from the context-sensitive menu by right-clicking on an image and (in FGC) go to "Sharing -> Sync Client View" or (in FGU) "View -> Synch Client View", nothing at all seems to happen client-side on the laptop I have set up next to me with the image in question opened. It just stays as is.

Is there something I'm doing wrong, or is this bugged? Or does it do something else entirely and I'm mistaking it for what I need? Hah. If the last, then is there an option to center a client's image view based on my own as the host?

[EDIT] And before it gets asked, yes, I have tested this (only on FGU) without any mods/themes loaded. (I have not tested in FGC with no mods loaded.)

I believe that this got deprecated as lock client view. So, the button might be legacy code from FGC :)

Sarteck
September 20th, 2020, 17:10
I believe that this got deprecated as lock client view. So, the button might be legacy code from FGC :)

So... is there a way to center a client's view on a point using the host (GM) side?

Kelrugem
September 20th, 2020, 17:25
So... is there a way to center a client's view on a point using the host (GM) side?

as fas as I know, no, draw a pointer etc. to make them aware of some specific location when you have difficulties to describe them the location of something specific :)

Moon Wizard
September 21st, 2020, 17:32
There is a View sub-menu on the right side of the right-click context menu for images that contains a Synch Client View option. Have you tried that one?

Regards,
JPG

Kelrugem
September 21st, 2020, 17:51
There is a View sub-menu on the right side of the right-click context menu for images that contains a Synch Client View option. Have you tried that one?

Regards,
JPG

That is what Sarteck tried; but as a follow-up, I just tried it, too, and I was wrong, it seems to work correctly at the client side (at least with localhost, one may need to test that with other "real" clients :) ).

Sarteck, are you really sure that it does not work? Maybe zoom in a lot and test again, may be easier to see then (may be relative to resolutions etc :) )

Sarteck
September 21st, 2020, 18:39
There is a View sub-menu on the right side of the right-click context menu for images that contains a Synch Client View option. Have you tried that one?

Regards,
JPG


That is what Sarteck tried; but as a follow-up, I just tried it, too, and I was wrong, it seems to work correctly at the client side (at least with localhost, one may need to test that with other "real" clients :) ).

Sarteck, are you really sure that it does not work? Maybe zoom in a lot and test again, may be easier to see then (may be relative to resolutions etc :) )

Yes, as I mentioned in my original post, this is exactly what I tried. I just tested again, and it seems to work only on the localhost client, not on remote clients.
[EDIT] Also, as mentioned in the original post, I tried this both on FGC and on FGU. (The difference being that on FGC, it's under "sharing" instead of under "View.")

Sarteck
September 21st, 2020, 19:20
Interesting... I was wrong.

Well, half wrong.

It seems that, when the Client Side view is "Maximized," the behavior I described occures. But when it is NOT maximized, it works as intended.


https://www.youtube.com/watch?v=IfcNRyZ0LL4&feature=youtu.be
[EDIT] I feel stupid, called it a Brass Dragon, it's a Bronze, but yeah. :P

Kelrugem
September 21st, 2020, 21:27
Interesting... I was wrong.

Well, half wrong.

It seems that, when the Client Side view is "Maximized," the behavior I described occures. But when it is NOT maximized, it works as intended.


https://www.youtube.com/watch?v=IfcNRyZ0LL4&feature=youtu.be
[EDIT] I feel stupid, called it a Brass Dragon, it's a Bronze, but yeah. :P

Hm, now that you say this; I think, that this is also a problem in FGC, there was some technical reason for this, but I do not remember it. It may be a known issue :) (and that is probably the reason why I also thought that it doesn't work because I also always have it in the background :D)

Griogre
September 22nd, 2020, 05:17
FG can't center a map that is already centered is why it works that way. The center the map to this location only works if the map can actually center on that location. It can't if it is already full screen - putting it another way you have to be zoomed in so you can't see all of the map image.

Sarteck
September 22nd, 2020, 08:09
FG can't center a map that is already centered is why it works that way. The center the map to this location only works if the map can actually center on that location. It can't if it is already full screen - putting it another way you have to be zoomed in so you can't see all of the map image.

Uhhhh... Did you watch the video I helpfully posted that shows I was doing exactly that? :(

On the GM side, my map was in a normal window (not maximized), and zoomed way in on one side of the map.
On the client side, my map was maximized, and zoomed way in on the other side.

Yes, it was full-screen, but yes, it was also zoomed in (not showing the entire image at all) on both the GM and Client side.
I don't know if my words are being clear enough, hence why I posted the video, hah.

Kelrugem
September 22nd, 2020, 12:35
FG can't center a map that is already centered is why it works that way. The center the map to this location only works if the map can actually center on that location. It can't if it is already full screen - putting it another way you have to be zoomed in so you can't see all of the map image.

Sarteck means with "maximized" the background mode of the image :) Not the zoom level :) When the map is in the background mode, then synchronizing does not work (until one reopens it as Sarteck mentioned in the video) :)

Sarteck
September 22nd, 2020, 17:46
Sarteck means with "maximized" the background mode of the image :) Not the zoom level :) When the map is in the background mode, then synchronizing does not work (until one reopens it as Sarteck mentioned in the video) :)

Is that the proper phrase for it? "Background mode?" I'll start using that instead of "Maximized" to avoid confusion.

But yeah, if there's any way the devs could work toward "fixing" that (in quotes because I don't know if it's a bug or intended behavior or what), it would be awesome. Most of my players don't have a lot of screen real estate, so I had been advising them to put the maps into background mode. It's not a game-breaker by any means, but it gets annoying telling them to zoom all the way out and look for a pointer, then zoom back in.

Zacchaeus
September 22nd, 2020, 17:55
I'm pretty sure that if the map is set to be in the background (by that I mean if the up arrow is pressed once or twice) then sync client view won't work. The only time that this will work is if the image is in a normal window. This is the way it works in Classic and so I don't see it being different in Unity.