Atracious
September 20th, 2020, 13:31
I am looking to start a Fifth Edition D&D Paid Campaign. I am looking for 4+ players. I have run Adventure paths, custom campaigns in player made worlds, freeform sandbox campaigns and evil character campaigns. I have been playing & GM-ing Pathfinder for 8 years. I play a bit fast and free with the rules to keep things going. If I'm unsure I won't stop to scour the rules to make sure, I'll make a quick ruling for the time, and look it up later when I have time. This allows the game to proceed quickly and the players don't have to wait as much. I don't tolerate player trolling (ie the rogue stealing from the party, wizard giving the summoner a scroll of explosive runes without telling them,etc). I expect players to know what their characters can do, and what is all involved with their actions (though I will gladly take time on off days to teach/coach/help in general). I will take any players, but I will operate on a 3 strike system for toxic players, and i will give advice on how to avoid this as well.
Platforms: I do not currently have a license, but once the group is set up and ready I will have the Ultimate license so free players are welcome.
Communications: I will try to set up Discord for voice.
Time: TBD currently looking to be: 6-10 pm CST (5-9pm mountain) on weekdays, one preference for Friday.
Campaign:This will be up to the players as well. currently one vote for an official campaign.
Price: As this is my first paid campaign I will ask the players what they will feel comfortable paying.
Character creation: 27 point buy, or best 3/4 d6 rolled 7 times drop the lowest(standard plus one roll and drop lowest). Any alignment (but attitude is a bit limited see below note on alignments). Any race (though some may come with character adjustments). As stated above, no trolling/PVP characters.
Sources: Use anything on 5esrd.com or in the player's handbook.
House rules: Oregon Trail travel (encounter tables); HP rolls on level up are roll twice take better; downtime re-training available; rounding/ties are in player favour;
Optional rules(player decision): Massive Damage (though tweeked to scale with HD and max hp not a flat value), hero points,
Currently interested players[2]: Marcus Arabela, CarlCtrl
Alignments: I don't see alignments as fences, but rather as mentors. A good character doesn't have to help everyone and give away all their money, but neither should an evil character try to kill every living thing. the following is my guide to alignment while playing;
Good to Evil scale represents how selfless to selfish your character is. An evil character can help the needy, especially if they think they can extort the helped or gain a band of followers. A good character can steal or murder or torture, if they think it will help the greater good. Etc.
Lawful to Chaotic represents how rigid a character is. A lawful character is more consistent, but doesn't necessarily follow the rules or laws. a chaotic character doesn't sow discord at every turn, they simply adapt their views to the situation.
I hope that my players will use this guide for their characters as it will allow for more flexible and playable characters, and will help prevent player conflicts.
A little about me:
32 year old Male Canadian. Fun loving joker. Sarcastic. Forgetful(if it seems like something is off, I may have forgotten something, just gently remind me and I'll usually ret-con it). I don't GM with intent to kill players, but I also don't save them, I just let things happen as they happen, and I'll adjust to keep things interesting (sometimes on the fly).
If you are interested, post with the following:
Your Fantasy grounds license (free/standard/ultimate)
Experience with Discord & Fantasy Grounds
Experience with D&D 5e and tabletop RPG's in general
Preferred campaign type (professionally built Adventure path, Custom/amateur campaign, mix and match short modules without over arcing plot, Sandbox build as I go campaign)
Timeslot/availability
Acceptable price range (I will not just use the highest amount offered, it is for figuring out a fair price)
Which optional rules you would like (and requests)
If you know what kind of player you are (see https://www.darkshire.net/jhkim/rpg/t...obinslaws.html)
I feel Like I've forgotten some things(as I mentioned a bit forgetful) so maybe if you do post here/are interested, check in every now and then for edits.
Platforms: I do not currently have a license, but once the group is set up and ready I will have the Ultimate license so free players are welcome.
Communications: I will try to set up Discord for voice.
Time: TBD currently looking to be: 6-10 pm CST (5-9pm mountain) on weekdays, one preference for Friday.
Campaign:This will be up to the players as well. currently one vote for an official campaign.
Price: As this is my first paid campaign I will ask the players what they will feel comfortable paying.
Character creation: 27 point buy, or best 3/4 d6 rolled 7 times drop the lowest(standard plus one roll and drop lowest). Any alignment (but attitude is a bit limited see below note on alignments). Any race (though some may come with character adjustments). As stated above, no trolling/PVP characters.
Sources: Use anything on 5esrd.com or in the player's handbook.
House rules: Oregon Trail travel (encounter tables); HP rolls on level up are roll twice take better; downtime re-training available; rounding/ties are in player favour;
Optional rules(player decision): Massive Damage (though tweeked to scale with HD and max hp not a flat value), hero points,
Currently interested players[2]: Marcus Arabela, CarlCtrl
Alignments: I don't see alignments as fences, but rather as mentors. A good character doesn't have to help everyone and give away all their money, but neither should an evil character try to kill every living thing. the following is my guide to alignment while playing;
Good to Evil scale represents how selfless to selfish your character is. An evil character can help the needy, especially if they think they can extort the helped or gain a band of followers. A good character can steal or murder or torture, if they think it will help the greater good. Etc.
Lawful to Chaotic represents how rigid a character is. A lawful character is more consistent, but doesn't necessarily follow the rules or laws. a chaotic character doesn't sow discord at every turn, they simply adapt their views to the situation.
I hope that my players will use this guide for their characters as it will allow for more flexible and playable characters, and will help prevent player conflicts.
A little about me:
32 year old Male Canadian. Fun loving joker. Sarcastic. Forgetful(if it seems like something is off, I may have forgotten something, just gently remind me and I'll usually ret-con it). I don't GM with intent to kill players, but I also don't save them, I just let things happen as they happen, and I'll adjust to keep things interesting (sometimes on the fly).
If you are interested, post with the following:
Your Fantasy grounds license (free/standard/ultimate)
Experience with Discord & Fantasy Grounds
Experience with D&D 5e and tabletop RPG's in general
Preferred campaign type (professionally built Adventure path, Custom/amateur campaign, mix and match short modules without over arcing plot, Sandbox build as I go campaign)
Timeslot/availability
Acceptable price range (I will not just use the highest amount offered, it is for figuring out a fair price)
Which optional rules you would like (and requests)
If you know what kind of player you are (see https://www.darkshire.net/jhkim/rpg/t...obinslaws.html)
I feel Like I've forgotten some things(as I mentioned a bit forgetful) so maybe if you do post here/are interested, check in every now and then for edits.