Ryuson
September 15th, 2020, 15:40
Looking for one to two additional players. More info below:
Basic Info
FG License: FGC Ultimate (will eventually migrate to Unity Ultimate)
Game System: 5e D&D
Time Zone: EDT (-4 UDT)
Day of week and time: Tuesdays, 7 - 10 PM Eastern, though moving around sessions based on mutual agreement may occur
Planned start date: Tuesday, 9/22
Planned Frequency: Weekly
Term: Long-term (but very dependent on the group).
Text or Voice: Discord - we'll start with using FG's then migrate to a private server
Will this be recorded and/or live streamed? No recordings
Number of Players in game & needed: Max 5, Min 3. We have a core group of players but looking for 1 (possibly 2) players.
Character Creation/The Campaign
Official Sources: PHB, Xanathar's, Eberron (not set in that world but we have an artificer in the group). Will allow Tasha's eventually. UA material needs approval but I generally don't see anything wrong with them. No Volo's or monster races in general but open to negotiation if it fits the group and campaign. EDIT: Forgot an important restriction: no evil PCs.
Character Starting Level & equipment: 3rd level
Attribute Method: Point buy or standard array
Roleplay & Combat Mix: 50/50. We enjoy combat but like exploration and social/RP just as much. Playing in character is encouraged.
The World: Still in development. PCs will have an impact on its development and direction (e.g., you have a cool character concept? Let's explore that!). Adventures will be a mix of purchased (but probably re-skinned) material along with home-brew. The campaign won't be set in the Forgotten Realms (unless players really want that), so plan on combining a few elements together with focus on a "points of light" tone. If you’d like to know more, feel free to PM me.
About Myself: I've been playing FG for a few months. I've been a role-player for a few decades. Though I plan on using pre-made adventures, the campaign is intended to hit a sweet spot of both questing and open world. As a DM, I can't help but customize or create adventures toward the PCs - tends to be more interesting that way.
Look forward to hearing from you and I'm excited to see where this goes!
Basic Info
FG License: FGC Ultimate (will eventually migrate to Unity Ultimate)
Game System: 5e D&D
Time Zone: EDT (-4 UDT)
Day of week and time: Tuesdays, 7 - 10 PM Eastern, though moving around sessions based on mutual agreement may occur
Planned start date: Tuesday, 9/22
Planned Frequency: Weekly
Term: Long-term (but very dependent on the group).
Text or Voice: Discord - we'll start with using FG's then migrate to a private server
Will this be recorded and/or live streamed? No recordings
Number of Players in game & needed: Max 5, Min 3. We have a core group of players but looking for 1 (possibly 2) players.
Character Creation/The Campaign
Official Sources: PHB, Xanathar's, Eberron (not set in that world but we have an artificer in the group). Will allow Tasha's eventually. UA material needs approval but I generally don't see anything wrong with them. No Volo's or monster races in general but open to negotiation if it fits the group and campaign. EDIT: Forgot an important restriction: no evil PCs.
Character Starting Level & equipment: 3rd level
Attribute Method: Point buy or standard array
Roleplay & Combat Mix: 50/50. We enjoy combat but like exploration and social/RP just as much. Playing in character is encouraged.
The World: Still in development. PCs will have an impact on its development and direction (e.g., you have a cool character concept? Let's explore that!). Adventures will be a mix of purchased (but probably re-skinned) material along with home-brew. The campaign won't be set in the Forgotten Realms (unless players really want that), so plan on combining a few elements together with focus on a "points of light" tone. If you’d like to know more, feel free to PM me.
About Myself: I've been playing FG for a few months. I've been a role-player for a few decades. Though I plan on using pre-made adventures, the campaign is intended to hit a sweet spot of both questing and open world. As a DM, I can't help but customize or create adventures toward the PCs - tends to be more interesting that way.
Look forward to hearing from you and I'm excited to see where this goes!