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View Full Version : Adding a monster npc issue with Damage bonus



sasigns
September 14th, 2020, 01:18
I am trying to add an npc and the damage bonus starts -2 when I change it .. it doesnt matter what I put in it still reads it as -2 when rolled the funny thing is it shows the correct dice being rolled in the dice animation just not the actual total.
39341

esmdev
September 14th, 2020, 14:12
I am trying to add an npc and the damage bonus starts -2 when I change it .. it doesnt matter what I put in it still reads it as -2 when rolled the funny thing is it shows the correct dice being rolled in the dice animation just not the actual total.
39341

I am assuming that you are using Pulp Cthulhu 7E based on your background.

So I did some quick experimenting and found that you cannot change the Damage Bonus field directly. It will ignore whatever you put into the field and automatically override the box with the actual value as soon as you re-lock the entry.

If you want to change the DB field you need to enter appropriate values into the STR and SIZ field to match the damage bonus you want to have. If you change the two fields to 90/90 you should come up with +1D6.