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View Full Version : Unity, Heightened spells not working?



Larsenex
September 13th, 2020, 03:02
Just to be clear I want to make sure I understand.
Example > 9th lvl wizard with 18 int (+4).

He casts electric Arc This is 1d4+4 but its auto heightened to 1/2 the wizard level or 4d4+4. Is this correct?

Next in the actions tab under spell damage i added 1d4 and next is the multiplier either CL or odd or even. None of these seem to adjust the number of dice of damage. Is this normal or a bug?

Larsenex
September 13th, 2020, 03:10
Disregard. After going thru the sytem I realized we did not list the caster level at the top of the Wizards "caster level' which modifies the odd/even under each spell.