PDA

View Full Version : Error log



Cozy
September 11th, 2020, 13:18
I do get some errors when close a session. The description varies.
Before I report an error I would like to ask what I should look for to find the cause. It could just be something I am doing.

39271

LordEntrails
September 11th, 2020, 17:37
This post outlines what to include in your report; https://www.fantasygrounds.com/forums/showthread.php?51687-How-to-Report-Issues-Bugs-and-Problems

Trenloe
September 11th, 2020, 17:46
See some info here: https://www.fantasygrounds.com/forums/showthread.php?61337-Return-to-Launcher-throws-error&p=540396&viewfull=1#post540396 Does this sound like something you may have been doing during your session - e.g. creating a PC in any ruleset?

Cozy
September 11th, 2020, 18:40
See some info here: https://www.fantasygrounds.com/forums/showthread.php?61337-Return-to-Launcher-throws-error&p=540396&viewfull=1#post540396 Does this sound like something you may have been doing during your session - e.g. creating a PC in any ruleset?

No, not at all what I did. I will get back with a more complete report.

Cozy
September 12th, 2020, 10:50
Summary:
I get error messages in the compile log when I close a session. It also happens sometimes in game, but I have concentrated this error report only for when I close a gaming session.
The FGU is updated.

Ruleset(s):
5E

New Campaign / FGC Migrated Campaign:
I made a new Campaign while trying to write down all the steps to recreate the error.

Extensions/Themes:
No extension selected.

Modules Loaded:
Only DMG loaded

Operating System / Language Setting:
Windows 10 Home 64 bit
Version 2004
Installed 2020-07-28
OS Version 19041.508
Swedish Language
Calendar: Gregorian
Week starts on Monday
Short date: 2020-09-12
Long date: den 12 september 2020
Short time: 11:46
Long time: 11:46:39

Steps to Reproduce:
1. Starta FGU
2. Load Campaign and start in LAN mode
3. Open Character Selection
4. Click one PC
5. Open Combat Tracker and add the PC
6. Open one map. DMG map 2
7. Place the PC on to the map
8. Exit session
9. Error message

Console log
[9/12/2020 11:31:17 AM] FGU: v4.0.0 ULTIMATE (2020-09-03)
[9/12/2020 11:31:17 AM] OS: Windows 10 (10.0.0) 64bit
[9/12/2020 11:31:17 AM] GRAPHICS: NVIDIA GeForce GTX 1660 Ti : 5991
[9/12/2020 11:31:17 AM] USER: Cozy
[9/12/2020 11:31:17 AM] Launcher scene starting.
[9/12/2020 11:31:39 AM] Starting private server mode. [(192.168.1.83:1802) (fe80::1890:6861:84cd:7bda:1802)]
[9/12/2020 11:31:39 AM] Game server started. [fe80::1890:6861:84cd:7bda:1802]
[9/12/2020 11:31:39 AM] Launcher scene exiting.
[9/12/2020 11:31:39 AM] Tabletop scene starting.
[9/12/2020 11:31:39 AM] NETWORK STATUS: [Server] [Connected]
[Server Type - LAN]
[9/12/2020 11:31:48 AM] MEASURE: RULESETS LOAD - 8.8374087 - 5E
[9/12/2020 11:31:48 AM] MEASURE: EXTENSIONS LOAD - 0.0009997 - 0
[9/12/2020 11:31:51 AM] MEASURE: MODULE LIST BUILD - 3.1941789 - 56
[9/12/2020 11:31:51 AM] MEASURE: REFRESH IMAGE ASSETS - 0.0999628
[9/12/2020 11:31:51 AM] MEASURE: REFRESH PORTRAIT ASSETS - 0.0039995
[9/12/2020 11:31:51 AM] MEASURE: REFRESH TOKEN ASSETS - 0.0819046
[9/12/2020 11:31:51 AM] MEASURE: ASSET LIST BUILD - 0.1868692
[9/12/2020 11:31:52 AM] MEASURE: LOAD - PART 1 - 13.6393939
[9/12/2020 11:31:53 AM] Loaded FreeType library version 2.10.2
[9/12/2020 11:31:58 AM] MEASURE: MODULE LOAD - 5.1848032 - D&D Dungeon Master's Guide
[9/12/2020 11:31:59 AM] RULESET: 5E ruleset v3.3.11 for Fantasy Grounds
Copyright 2019 Smiteworks USA, LLC
[9/12/2020 11:31:59 AM] RULESET: CoreRPG ruleset v3.3.11B for Fantasy Grounds
Copyright 2019 Smiteworks USA, LLC
[9/12/2020 11:31:59 AM] MEASURE: LOAD - PART 2 - 6.5832604
[9/12/2020 11:32:16 AM] [WARNING] Frame tabs contains out-of-range values in BottomLeft.
[9/12/2020 11:33:48 AM] Tabletop scene exiting.
[2020-09-12 11:33:48] [<color="red">ERROR</color>] Object (DRAGDATA) deleted without cleaning up attached Lua object.
[9/12/2020 11:33:48 AM] Launcher scene starting.

Moon Wizard
September 14th, 2020, 05:10
This is related to another issue I've been tracking. It's a relatively benign issue saying that the standard cleanup procedure wasn't followed for some UI element; but it won't affect gameplay. It's there during Early Access to make sure things are kept cleaned up.

I haven't been able to recreate the issue on my development machine yet, but I have a couple community reports and one internal tester report. I've been looking for details on how to recreate. Thanks for the exact steps to recreate; I'll give them a try here.

Regards,
JPG