MojoJojo
September 8th, 2020, 03:06
I just ran Dead Light as my first time with Fantasy Grounds. For the most part it went pretty well! Some thoughts on how to improve things:
1) It was very odd to be using elf and dwarf tokens for the investigators. The CoC ruleset really should come with some generic CoC investigators.
2) The D100 rolls were done in a confusing manner. Usually IRL the d100 and the d10 dice are used as the corresponding digits, with 00 equaling 100. instead, the two dice rolls were added together, such that 9 and 0 equaled 100 (90+10) rather than 90. My recommendation is to bring FGU in line with IRL conventions.
3) Pinging is really necessary. I goggled where I can vote for this feature and did so.
4) I was disappointed to find that the Dead Light module on FGU was the first edition one and so did not match up with the current second edition version available for Chaosium. This needs to be updated or at least clearly labelled as not being current.
Joe
1) It was very odd to be using elf and dwarf tokens for the investigators. The CoC ruleset really should come with some generic CoC investigators.
2) The D100 rolls were done in a confusing manner. Usually IRL the d100 and the d10 dice are used as the corresponding digits, with 00 equaling 100. instead, the two dice rolls were added together, such that 9 and 0 equaled 100 (90+10) rather than 90. My recommendation is to bring FGU in line with IRL conventions.
3) Pinging is really necessary. I goggled where I can vote for this feature and did so.
4) I was disappointed to find that the Dead Light module on FGU was the first edition one and so did not match up with the current second edition version available for Chaosium. This needs to be updated or at least clearly labelled as not being current.
Joe