PDA

View Full Version : [Symbaroum] [Unity] Help with effects, please



GrumpyOldAndy
September 5th, 2020, 14:47
I'm adding a monster from the Adventure Pack which grasps a character with its claws, preventing them from moving. I want to add a "Gripped" effect to the character depending on the hit. The level of gripped varies with the level of the new trait, Prehensile Claws.

Effects has no entries in Symbaroum I can copy from to see how this works. This is weird as there is a prone effect applied in combat automatically which gives advantage to anyone targeting the "victim".

1) What effects are already present in the Symbaroum ruleset, how can I see what they are and how they work?

2) The wiki on effects doesn't actually say anything helpful in this case, and as far as I can tell, I have no option for duration in Symbaroum. https://fantasygroundsunity.atlassian.net/wiki/spaces/FGU/pages/918257/Tracking+Conditions+and+Effects
Can anyone give me an Idiot's guide to creating effects specifically in Symbaroum, please?

Kelrugem
September 6th, 2020, 16:55
I'm adding a monster from the Adventure Pack which grasps a character with its claws, preventing them from moving. I want to add a "Gripped" effect to the character depending on the hit. The level of gripped varies with the level of the new trait, Prehensile Claws.

Effects has no entries in Symbaroum I can copy from to see how this works. This is weird as there is a prone effect applied in combat automatically which gives advantage to anyone targeting the "victim".

1) What effects are already present in the Symbaroum ruleset, how can I see what they are and how they work?

2) The wiki on effects doesn't actually say anything helpful in this case, and as far as I can tell, I have no option for duration in Symbaroum. https://fantasygroundsunity.atlassian.net/wiki/spaces/FGU/pages/918257/Tracking+Conditions+and+Effects
Can anyone give me an Idiot's guide to creating effects specifically in Symbaroum, please?

Simpe is the developer of Symbaroum but I do not know whether they will see this thread here. Here is this thread for bug reports: https://www.fantasygrounds.com/forums/showthread.php?56823-Official-Symbaroum-Bug-Reports-Thread, though it is not about a bug in your case, there you might reach Simpe better. You could formulate it as a feature request or so :) (in sense of having a manual about effects)