Edon1987
August 27th, 2020, 21:51
Hello everyone, I figured the forum would be the best place to get started, let me start with the short of it. What are some good reasources for learning to make a ruleset extension in Fantasy Grounds Unity (or classic).
I have found a few youtube videos, but I want to get as much of a resource list as possible before I start.
As for what I'm trying to do, I have created a Savage Worlds setting that I need to test. With the world how it currently is online games is my best bet. As far as what I need to add, its 2 things.
1- A stat which acts as an alternative HP pool - Survivability. 1/2 Vigor + 1/2 Spirit with + or - based on various edges, hindrances and Race choice. It should display as a a X/Max with X being modifiable as you take Survivability damage and heal it.
2- A stat which attaches to one of the Arcane Backgrounds - Stability. This replaces the AB's power points and is a max value based on Vigor and Edge/Hindrance/Race choice. Gaining powers will subtract from your stability, losing powers refunds the subtracted stability, and it can go into the negatives (while negative it will penalize the AB's power skill)
I am not too sure where to start with this. I have the Savage Worlds ruleset and am starting to add in the races and creatures. To make the game experience as smooth as possible I wanted to get all of these values working automatically instead of being something manually managed.
I have found a few youtube videos, but I want to get as much of a resource list as possible before I start.
As for what I'm trying to do, I have created a Savage Worlds setting that I need to test. With the world how it currently is online games is my best bet. As far as what I need to add, its 2 things.
1- A stat which acts as an alternative HP pool - Survivability. 1/2 Vigor + 1/2 Spirit with + or - based on various edges, hindrances and Race choice. It should display as a a X/Max with X being modifiable as you take Survivability damage and heal it.
2- A stat which attaches to one of the Arcane Backgrounds - Stability. This replaces the AB's power points and is a max value based on Vigor and Edge/Hindrance/Race choice. Gaining powers will subtract from your stability, losing powers refunds the subtracted stability, and it can go into the negatives (while negative it will penalize the AB's power skill)
I am not too sure where to start with this. I have the Savage Worlds ruleset and am starting to add in the races and creatures. To make the game experience as smooth as possible I wanted to get all of these values working automatically instead of being something manually managed.