PDA

View Full Version : Character Wizard Upcoming Changes



Moon Wizard
August 25th, 2020, 23:26
We have a few updates for the character wizard, before I start the larger next set of ruleset changes to support FGU and other fixes.

I've pushed these to Test channel for the next week or so; and then I'm planning to move Live next week.


Save button changed to always be visible, though disabled until minimum requirements met.
Tools, kits, gaming sets, and musical instruments added to the list of purchasable items in the Gear tab.
Caster ability score bonus added to spell selection for classes that get that bonus.
Spells from a class choice that gets removed will now automatically delete.
Choosing spells for a multiclass will now limit maximum spell level based on the multiclass's level.
Spells will now appear under the class's spell group when character generated.
Feats will no longer reset to none selected upon returning to the Feats page.
Spell choice count calculation incorrect. Fixed. (Note: there is no limit placed on spells chosen so they may go negative. Current design is to not limit player choice.)
Spell slots not appearing on generated character. Fixed.
Cantrips and spells available miscalculating when deleting a selected Spell or when returning to spell page. Fixed.
Paladin and ranger not getting spell choices at 2nd level. Fixed.
Artificer spell choice and spell level calculations incorrect. Fixed.
Spell list items and select spell list items incorrectly editable. Fixed.
Race name incorrectly appearing instead of subrace name when character generated. Fixed.
Racial trait links incorrectly pointed to race details, not trait details. Fixed.
Final cost calculation for inventory items selected was incorrect. Fixed.
Items costing over 999 gold were not calculated correctly. Fixed.
Gear items list formatting not correct. Fixed.
Summary page UI formatting and controls overlapping. Fixed.


Cheers,
JPG