Larsenex
August 18th, 2020, 14:17
Team and Trenloe,
There have been a few times where I have not been able to figure out how to apply some modifiers. I got how to use MAP, but some such as cover I cant seem to figure out the order or process to use the buttons. Let me explain by example.
The modifiers box has the three degrees of cover and also concealed and hidden. I have tried to 'drag' the button on top of the desired token in the combat tracker. This does not appear to work. Do i need to click on the token on the map or CT and than hit that button?
Example:
My orc runs behind a rock and he now has lesser cover. How can I apply that to my orc? The next round he takes the action 'take cover' and now has greater cover again how would I be able to apply this to my orc so players have to account for it?
I think the effects tab has buttons which I can drag and drop but the effect is applied from the token who's turn it currently is on the CT. How can I change who applied a condition/effect?
In unity (where I am working most right now) I see a new button (afflictions) at top. Love it thanks Trenloe, I assume this will be for later use?
I want to put an effect on an NPC (Bob the wandering salesman), I want him to be unfriendly (at first) and also in lesser cover. How as the GM can I apply these to that NPC even if its not the NPC's turn and I dont want it applied from the player whose turn it currently is.
I am also going to be adding some house rules which require me to add 'fatigued1' as a condition which stays unless they players took a 30 min rest. Would I need to keep 'reapplying' it?
Thanks for reading my rambling post.
There have been a few times where I have not been able to figure out how to apply some modifiers. I got how to use MAP, but some such as cover I cant seem to figure out the order or process to use the buttons. Let me explain by example.
The modifiers box has the three degrees of cover and also concealed and hidden. I have tried to 'drag' the button on top of the desired token in the combat tracker. This does not appear to work. Do i need to click on the token on the map or CT and than hit that button?
Example:
My orc runs behind a rock and he now has lesser cover. How can I apply that to my orc? The next round he takes the action 'take cover' and now has greater cover again how would I be able to apply this to my orc so players have to account for it?
I think the effects tab has buttons which I can drag and drop but the effect is applied from the token who's turn it currently is on the CT. How can I change who applied a condition/effect?
In unity (where I am working most right now) I see a new button (afflictions) at top. Love it thanks Trenloe, I assume this will be for later use?
I want to put an effect on an NPC (Bob the wandering salesman), I want him to be unfriendly (at first) and also in lesser cover. How as the GM can I apply these to that NPC even if its not the NPC's turn and I dont want it applied from the player whose turn it currently is.
I am also going to be adding some house rules which require me to add 'fatigued1' as a condition which stays unless they players took a 30 min rest. Would I need to keep 'reapplying' it?
Thanks for reading my rambling post.