View Full Version : Abilities Sheet dice output malformed

April 27th, 2007, 18:02
If I make an entry in the Special Abilities sheet (Something like "Turn Check"), drop a d20 on it to create the field, then drag and drop it to the chat window:

Turn Check 18

All good.

However, if I put something (like +2) in the modifier box and then drag the die, it says:

Turn Check 0 () 18+2

Seems strictly cosmetic - Just thought I'd mention it.

April 28th, 2007, 07:42
Ultimate would be the ability to mousewheel over that placed dice and create the appropriate modifier right into the special ability description.

EDIT: My bad! You CAN do this just by dragging a dice over with a value in the mode box. Too Cool. :) Wouldn't be bad if the modifier was displayed in the box, but I can live with this.