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ApesAmongUs
August 7th, 2020, 23:58
So, you can toggle whether the hotbar and /die command dice ace, but is there a way to manually turn that on and off on an individual roll basis. For instance, create one hotbar slot that aces and have another that does not?

steveculshaw
December 21st, 2020, 17:39
New to FGU ... did you find a solution for this, as I'd like the option to have both ace and non-ace dice on my macro bar

ApesAmongUs
December 21st, 2020, 18:02
Nope. I ended up moving a lot of aceable stuff to character skills on NPCs (since those ace naturally and you can basically stick any roll in there and name it what you want) and leaving the macro bar set to not ace, but it's not ideal.

steveculshaw
December 21st, 2020, 20:32
Thanks for the update

I'm struggling with the Unity manual ... seems like some parts aren't up-to-date :-(

ApesAmongUs
December 22nd, 2020, 13:09
It may be different in Unity. I'm still in classic.