WinterSoldier7
July 29th, 2020, 21:29
In the FGU's Party Sheet I see an oppertunity for the DM to roll an Ability, a Save, a Skill and an attack.
Now, as much as it negates the use of Passive Perception rolls, I can think of an obvious use for doing a group Perception check - do the group notice the that NPC just slipped something in their drinks, or example.
A group saving throw, I guess, is if the whole group are found in a trap or damaged by something that affects all.
But what about the attack die?
I would find it interesting to hear examples of how DMs have used these, as I feel they could be powerful tools if only I knew when was best to implement them
Now, as much as it negates the use of Passive Perception rolls, I can think of an obvious use for doing a group Perception check - do the group notice the that NPC just slipped something in their drinks, or example.
A group saving throw, I guess, is if the whole group are found in a trap or damaged by something that affects all.
But what about the attack die?
I would find it interesting to hear examples of how DMs have used these, as I feel they could be powerful tools if only I knew when was best to implement them