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View Full Version : Is there a way to change Spell Slots in FGU?



greytiger10
July 29th, 2020, 15:53
I've run into problems with players adding a level of a certain class and then changing their minds, deleting the new level attributes and then selecting a different class. Changing their HP and removing items from the ability tab is easy to do but if it was a spell caster I can't seem to find a way to remove the spell slots that were added to the Actions tab. Am I missing a step? I've been just creating a new character and dragging everything over for them or making sure their extra spell slots are always ticked off after a long rest.

Zacchaeus
July 29th, 2020, 16:15
If players mess up characters by adding the wrong thing it is actualy better to start afresh.

However you can adjust the spell slots in preparation mode. Click the button next to mode at the bottom of the actions tab until it says preparation. You can then edit the spell slots at the top of the sheet.

greytiger10
July 29th, 2020, 16:33
Great, that worked perfectly.