lokiare
July 28th, 2020, 17:11
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
The following products have been updated:
13th Age Ruleset (13th Age)
[Removed] Attack penalty for Rogue's Dagger in Core Rules weapon list
[Added] Rogue's Shortsword to Core Rules weapon list
[Added] -2 penalty for Rogue's Trident to Core Rules weapon list
Empire of the Ghouls (5E Compatible)
[Fixed] Added generic Cartway map links to the Chapter 1: Brik’s tasks page
2E Ruleset (2E Compatible)
Changed font color in Party Sheet to black (drop text)
[Updated] CoreRPG 3.3.11 backport
[Fixed] Weapon/Non-weapon prof gain rate
[U]Rolemaster Classic (Rolemaster Classic)
Fumbles so they use the fumble field on the attack/item instead of the attack table value
[Fixed] Notes in Attacks section of CT aren't populating
[Added] Dwarven Alchemist - Character Law Option 4
[Added] Mentalism Monks and Essence Bards - Character Law Option 5
[Added] "No Profession" Profession - Character Option 6
[Fixed] Remove All Primary skills button doesn't remove the AD skill
[Fixed] Script Error: [string "ct/scripts/ct_defence.lua"]:77: attempt to index local 'nodeAttack' (a nil value)
[U]Pathfinder 2 RPG - Bestiary (Pathfinder 2.0)
[Fixed] Back and Front images.
[Fixed] Some Reactive Powers were in Offensive or Proactive Abilities.
[Fixed] Formatting on some creature powers was askew
[Fixed] Grothlut - digestive spew damage
[Fixed] Web Lurker - web attack
[Fixed] Shadow's Steal Shadow missing Action cost
[Fixed] Ether Spider and Hunting Spider Tokens
[Added] Grab, Knockdown, Push details on creatures with those abilities off of damage
[Added] Lethargy Poison details for creatures with the poison
[Added] Alchemical Bombs for those creatures who employ them.
[Added] Automation for Creatures level -1 to 5
Pathfinder RPG - Hell's Rebels AP 1: In Hell's Bright Shadow (Pathfinder RPG and D&D 3.5/ OGL)
[Fixed] +1 Leather Armor Bonus
[Fixed] Silver damage type for dagger
Advanced Adventures #2: The Red Mausoleum (2E Compatible)
[Fixed] Monster issues in adventure
Advanced Adventures #1: The Pod-Caverns of the Sinister Shroom (2E Compatible)
[Fixed] Monster issues with AD&D Monster Manual
A few encounters for non-OSRIC available monsters
[U]SFRPG Ruleset (Starfinder)
[Fixed] Party Movement and Vision option not working. Fixed.
[Fixed] Vanguard incorrectly adding 8+CON stamina
[Fixed] Error on character import
[Fixed] Damage Resistance worked in reverse of the way it should have
[Fixed] Initiative order ties based on Initiative modifier
[Fixed] Unintentional non-lethal criticals when result is <= 0 HP
[Fixed] Players unable to drop items onto partysheet
[Added] Changed damage output text to show how much stamina was used
D&D Rage of Demons: Out of the Abyss (D&D fifth edition)
[Fixed] Fungus mentions incorrect amount of food per day
[Removed] Superfluous images
Pathfinder RPG - Ultimate Equipment (Pathfinder RPG and D&D 3.5/ OGL)
[Fixed] Several items lists 0 weight that should be 1 lb. weight.
Pathfinder RPG - Rise of the Runelords Anniversary Edition (Pathfinder RPG and D&D 3.5/ OGL)
[Fixed] Map scales incorrect for The Runeforge and The Shimmering Veils of Pride.
Pathfinder 2 RPG - Age of Ashes AP 4: Fires of the Haunted City (Pathfinder 2.0)
[Fixed] Map name typo. Items in reference but not in "Items".
D&D - Lair Assault: Attack of the Tyrantclaw (5E) (D&D fifth edition)
[Added] Map occluders for Unity
D&D Adventurers League: Rrakkma (D&D fifth edition)
[Added] Map occluders for Unity
Savage Worlds Deluxe Ruleset (Savage Worlds)
[Added] NPC Weapon Effects become CT Effect after NPC is added to CT
[Added] New FGU Token option: "Party vision and movement"
[Fixed] Gangup is not calculated correctly in specific sized grid maps. Fixed
[Fixed] Gangup is not calculated correctly if records are not shared to players. Fixed
[Fixed] Effects Skip state does not affect permanent effects
[Fixed] Effects Off state does not work properly
[Fixed] Items, weapons or armors cannot be added to Parcels
[Fixed] Non-supported Arcane Background caused script error when making Trait rolls. Fixed
Item, armor, weapon and vehicle lists improved
[U]Savage Worlds Adventure Edition (Savage Worlds)
[Added] NPC Weapon Effects become CT Effect after NPC is added to CT
[Added] New FGU Token option: "Party vision and movement"
[Fixed] Gangup is not calculated correctly in specific sized grid maps. Fixed
[Fixed] Gangup is not calculated correctly if records are not shared to players. Fixed
[Fixed] Effects Skip state does not affect permanent effects
[Fixed] Effects Off state does not work properly
[Fixed] Items, weapons or armors cannot be added to Parcels
[Fixed] The Drop and Vulnerability modifiers does not stack. Fixed
[Fixed] Command effect should grant bonus to recover from Stunned. Fixed
[Fixed] Non-supported Arcane Background caused script error when making Trait rolls. Fixed
Item, armor, weapon and vehicle lists improved
[Updated] Load limit calculation improved
[U]Crystal Heart (Savage Worlds Adventure Edition)
[Fixed] Minor fixes
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
The following products have been updated:
13th Age Ruleset (13th Age)
[Removed] Attack penalty for Rogue's Dagger in Core Rules weapon list
[Added] Rogue's Shortsword to Core Rules weapon list
[Added] -2 penalty for Rogue's Trident to Core Rules weapon list
Empire of the Ghouls (5E Compatible)
[Fixed] Added generic Cartway map links to the Chapter 1: Brik’s tasks page
2E Ruleset (2E Compatible)
Changed font color in Party Sheet to black (drop text)
[Updated] CoreRPG 3.3.11 backport
[Fixed] Weapon/Non-weapon prof gain rate
[U]Rolemaster Classic (Rolemaster Classic)
Fumbles so they use the fumble field on the attack/item instead of the attack table value
[Fixed] Notes in Attacks section of CT aren't populating
[Added] Dwarven Alchemist - Character Law Option 4
[Added] Mentalism Monks and Essence Bards - Character Law Option 5
[Added] "No Profession" Profession - Character Option 6
[Fixed] Remove All Primary skills button doesn't remove the AD skill
[Fixed] Script Error: [string "ct/scripts/ct_defence.lua"]:77: attempt to index local 'nodeAttack' (a nil value)
[U]Pathfinder 2 RPG - Bestiary (Pathfinder 2.0)
[Fixed] Back and Front images.
[Fixed] Some Reactive Powers were in Offensive or Proactive Abilities.
[Fixed] Formatting on some creature powers was askew
[Fixed] Grothlut - digestive spew damage
[Fixed] Web Lurker - web attack
[Fixed] Shadow's Steal Shadow missing Action cost
[Fixed] Ether Spider and Hunting Spider Tokens
[Added] Grab, Knockdown, Push details on creatures with those abilities off of damage
[Added] Lethargy Poison details for creatures with the poison
[Added] Alchemical Bombs for those creatures who employ them.
[Added] Automation for Creatures level -1 to 5
Pathfinder RPG - Hell's Rebels AP 1: In Hell's Bright Shadow (Pathfinder RPG and D&D 3.5/ OGL)
[Fixed] +1 Leather Armor Bonus
[Fixed] Silver damage type for dagger
Advanced Adventures #2: The Red Mausoleum (2E Compatible)
[Fixed] Monster issues in adventure
Advanced Adventures #1: The Pod-Caverns of the Sinister Shroom (2E Compatible)
[Fixed] Monster issues with AD&D Monster Manual
A few encounters for non-OSRIC available monsters
[U]SFRPG Ruleset (Starfinder)
[Fixed] Party Movement and Vision option not working. Fixed.
[Fixed] Vanguard incorrectly adding 8+CON stamina
[Fixed] Error on character import
[Fixed] Damage Resistance worked in reverse of the way it should have
[Fixed] Initiative order ties based on Initiative modifier
[Fixed] Unintentional non-lethal criticals when result is <= 0 HP
[Fixed] Players unable to drop items onto partysheet
[Added] Changed damage output text to show how much stamina was used
D&D Rage of Demons: Out of the Abyss (D&D fifth edition)
[Fixed] Fungus mentions incorrect amount of food per day
[Removed] Superfluous images
Pathfinder RPG - Ultimate Equipment (Pathfinder RPG and D&D 3.5/ OGL)
[Fixed] Several items lists 0 weight that should be 1 lb. weight.
Pathfinder RPG - Rise of the Runelords Anniversary Edition (Pathfinder RPG and D&D 3.5/ OGL)
[Fixed] Map scales incorrect for The Runeforge and The Shimmering Veils of Pride.
Pathfinder 2 RPG - Age of Ashes AP 4: Fires of the Haunted City (Pathfinder 2.0)
[Fixed] Map name typo. Items in reference but not in "Items".
D&D - Lair Assault: Attack of the Tyrantclaw (5E) (D&D fifth edition)
[Added] Map occluders for Unity
D&D Adventurers League: Rrakkma (D&D fifth edition)
[Added] Map occluders for Unity
Savage Worlds Deluxe Ruleset (Savage Worlds)
[Added] NPC Weapon Effects become CT Effect after NPC is added to CT
[Added] New FGU Token option: "Party vision and movement"
[Fixed] Gangup is not calculated correctly in specific sized grid maps. Fixed
[Fixed] Gangup is not calculated correctly if records are not shared to players. Fixed
[Fixed] Effects Skip state does not affect permanent effects
[Fixed] Effects Off state does not work properly
[Fixed] Items, weapons or armors cannot be added to Parcels
[Fixed] Non-supported Arcane Background caused script error when making Trait rolls. Fixed
Item, armor, weapon and vehicle lists improved
[U]Savage Worlds Adventure Edition (Savage Worlds)
[Added] NPC Weapon Effects become CT Effect after NPC is added to CT
[Added] New FGU Token option: "Party vision and movement"
[Fixed] Gangup is not calculated correctly in specific sized grid maps. Fixed
[Fixed] Gangup is not calculated correctly if records are not shared to players. Fixed
[Fixed] Effects Skip state does not affect permanent effects
[Fixed] Effects Off state does not work properly
[Fixed] Items, weapons or armors cannot be added to Parcels
[Fixed] The Drop and Vulnerability modifiers does not stack. Fixed
[Fixed] Command effect should grant bonus to recover from Stunned. Fixed
[Fixed] Non-supported Arcane Background caused script error when making Trait rolls. Fixed
Item, armor, weapon and vehicle lists improved
[Updated] Load limit calculation improved
[U]Crystal Heart (Savage Worlds Adventure Edition)
[Fixed] Minor fixes