Isembard
July 27th, 2020, 05:37
Hi,
I am setting up a Mythic D6 game, and would like to know if what I am trying to do is possible. Mythic D6 is a modern version of West End Games D6 Legend System, and is very similar to WEG Star Wars but uses Dice Pool/Successes.
Characters have attributes and skill dice which they combine to form a dice pool vs a Target Number (4). One of the dice is a Wild Die and explodes on a 6 and removes a success on a one.
I have managed to replicate the in FG Unity Chat:
Coordination: 3 Ranged Fighting: 2
/die 4d6s4+1d6es4f1
Is there a way to create this dice pool by clicking attributes on the character sheet, and then rolling counting successes including wild die?
Thanks
I am setting up a Mythic D6 game, and would like to know if what I am trying to do is possible. Mythic D6 is a modern version of West End Games D6 Legend System, and is very similar to WEG Star Wars but uses Dice Pool/Successes.
Characters have attributes and skill dice which they combine to form a dice pool vs a Target Number (4). One of the dice is a Wild Die and explodes on a 6 and removes a success on a one.
I have managed to replicate the in FG Unity Chat:
Coordination: 3 Ranged Fighting: 2
/die 4d6s4+1d6es4f1
Is there a way to create this dice pool by clicking attributes on the character sheet, and then rolling counting successes including wild die?
Thanks