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zambol
April 25th, 2007, 19:48
I made basic charactersheet ruleset for exalted during beta.
Now patched version available for FGII release.

https://www.saunalahti.fi/~lappasa/rpg/Exalted.zip (https://www.saunalahti.fi/%7Elappasa/rpg/Exalted.zip)


-Zambol

PS. Not actively developing this, but any non-copyrighted upgrade ideas appreciated.

edited: Repaired to work in FG 2.1.0.. Changed new file location.

Oberoten
April 25th, 2007, 21:58
Alas... When local-connecting to this I get the following error :

Script Error [String "Identityselectionbase" Invalid Argument(s) to requestidentity]

*Edit AGH ... missremembered the Error*

Script Error: [string "identityselectionentry:base"]:1: Invalid argument(s) to requestIdentity

Also the relevant code seems to be in the utility.xml

zambol
April 26th, 2007, 20:46
Sorry. Lesson for me. more testin before publishing :hurt:

I try to fix this during weekend.

zambol
April 27th, 2007, 14:55
I converted all xml and lua scripts as close to 2.0.3 versions as possible.

Now it seems to work.

Oberoten
April 30th, 2007, 18:03
Extensive testing says : Yes it does. And it is very good. :)

dante42
May 2nd, 2007, 23:43
Maybe I am just dumb, but whenever I try and use this thing, FGII just goes beserk and locks up my screen. also, the install instructions say to do something with the /font and /frames files, but I'll be buggered if I can figure out what. can you guys help out a little? :cry:

Oberoten
May 3rd, 2007, 08:17
First of all you need to go to the program library, go into the Fantasy Grounds II folder and run the unpak utility.

Go to the data-folder and copy the fonts, frames and tokens and icons folders from the rulesets/d20 folder to your new and shiny exalted ruleset or FG simply won't have any graphic files to show.

feldrol
December 30th, 2007, 16:03
I would be interested by that too :)

NineShadowEyes
December 31st, 2007, 18:20
Holy cow, will there be a ruleset for Exalted?!

NineShadowEyes
January 7th, 2008, 18:48
Too bad... I would love an Exalted ruleset. Or, y'know, something close enough to play with.

zambol
February 21st, 2008, 12:14
I have been out of FG community, sorry for silence.

Ruleset was broken in one of updates, but now FG2.10 tested ruleset available at:
https://www.saunalahti.fi/~lappasa/rpg/Exalted.zip


Enjoy!

zambol
April 18th, 2008, 21:04
Init/tick counter works differently than original d20.

Usage idea:
Encounter starts with PC having init 3 and NPC init 5.
-Click "Next Tick" button until at tick 3 it stucks on PC.
-PC takes action taking 4 ticks.
-Add 4 to PC Init. (PC init now at 7)
-Click "Next Tick" button until it activates next actor (NPC at tick5)
-NPC takes action...
...repeat till end (of encounter)

This is about what we did on paper IRL and thats why i made it so.

Yours,
Zambol