WinterSoldier7
July 20th, 2020, 13:12
Hello all,
I found in my latest session that adding scenery tokens down to populate a map with various items, furniture and terrain is a bad idea. It looked amazing, but it became very hard to select player and NPC tokens whenever there was an overlap.
And that brings me to my question; is there a way to change the layer of scenery tokens? Or can they be baked into the map somehow as to be unselectable in play?
Possibly I would need to do this before importing the map into FGU somehow... but I liked the idea of changing generic maps with cool objects.
Suggestions?
I found in my latest session that adding scenery tokens down to populate a map with various items, furniture and terrain is a bad idea. It looked amazing, but it became very hard to select player and NPC tokens whenever there was an overlap.
And that brings me to my question; is there a way to change the layer of scenery tokens? Or can they be baked into the map somehow as to be unselectable in play?
Possibly I would need to do this before importing the map into FGU somehow... but I liked the idea of changing generic maps with cool objects.
Suggestions?