View Full Version : In LUA, how do I tell if a character sheet window is visible or not?
SilentRuin
July 17th, 2020, 06:06
I forgot character sheet is a tabbed window for main and the rest. I need something done to charsheet (portrait area etc.) but only want it done when the main is up. Unfortunately doing
window.parentcontrol.window.main.isVisible()
Is not doing anything. Looking in Dev guide I don't really see an isVisible() for windows. How do I tell if the above described window is currently displayed?
Moon Wizard
July 17th, 2020, 06:22
For windows, if they exist, then they are accessible through control/window traversal.
You probably want something like:
if window.parentcontrol.window.main.subwindow then
<do something>
end
Alternately, you could look for character window using Interface.findWindow.
local windowChar = Interface.findWindow("charsheet", <charpath>)
if windowChar and windowChar.main.subwindow then
<do something>
end
Sort of depends where you are starting or triggering from.
Regards,
JPG
SilentRuin
July 17th, 2020, 15:40
For windows, if they exist, then they are accessible through control/window traversal.
You probably want something like:
if window.parentcontrol.window.main.subwindow then
<do something>
end
Alternately, you could look for character window using Interface.findWindow.
local windowChar = Interface.findWindow("charsheet", <charpath>)
if windowChar and windowChar.main.subwindow then
<do something>
end
Sort of depends where you are starting or triggering from.
Regards,
JPG
Sadly this did not work :(
If there is not way to do this then I'll just have to let other extensions that use this suffer the wrath of mine. Tried to be nice...
-- Insure this is one of the known tabs (so we don't break someone adding in a new one)
local bProcess = false;
if window.parentcontrol.window.main.subwindow or
window.parentcontrol.window.skills.subwindow or
window.parentcontrol.window.abilities.subwindow or
window.parentcontrol.window.inventory.subwindow or
window.parentcontrol.window.notes.subwindow or
window.parentcontrol.window.logs.subwindow or
window.parentcontrol.window.actions.subwindow then
bProcess = true;
end
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