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View Full Version : Oddball dice - d2, d3, etc



Varsuuk
July 15th, 2020, 07:09
What do folks do in rulesets/extensions?

Do they simply define a new die in gamelements that has a roll method to base off a "regular" dice like d6/3 for d3? And use the graphics for the d6?

Haven't gotten to the dice yet, but they are coming up. Figure toss it out there in case any other paths.

celestian
July 15th, 2020, 07:16
What do folks do in rulesets/extensions?

Do they simply define a new die in gamelements that has a roll method to base off a "regular" dice like d6/3 for d3? And use the graphics for the d6?

Haven't gotten to the dice yet, but they are coming up. Figure toss it out there in case any other paths.

This works in every ruleset? Right click d6.

https://i.imgur.com/foECL3L.gif

Trenloe
July 15th, 2020, 07:17
They’re already coded into CoreRPG using the d6 as the base die to roll.

Varsuuk
July 15th, 2020, 08:00
Yeah, that’s what I meant - it just rolls a d6, there isn’t anyone creating funky dice images. I never heard of that but ai also only read stuff in spurts and can be oblivious to updates.

D6 it is. Works fine for me.

Trenloe
July 15th, 2020, 08:03
You can't change the 3d dice images, nor add new 3d dice types.