JohnnieDoe
July 12th, 2020, 05:07
FG Unity Ultimate license, so no purchase required.
Game System: D&D 5E
Time Zone: PST
Day of week and time: Thursday 8:00 pm
Start date: 7/23/2020
Planned Duration & Frequency: 3 hour session weekly
Term: Long term campaign.
Text or Voice: Voice preferred.
Voice software used: Google Hangout or Discord
Roleplay & Combat mix: 50/50
Number of Players needed: 4-5
Character starting level & equipment: 1st level with standard starting equipment
Character restrictions: Unearthed Arcana Enhanced Classes, PHB and Xanather's are the avaialable options
People have started to go missing in the little backwater of Haranshire. Can the heroes solve this mystery along with many others?
Darkness Rising will be a location-based campaign focusing on the themes of survival and darkness. I will be using the Sanity optional rules from the DMG. I will also be making darkvision unavailable to player races along with other changes to emphasize the themes of darkness and survival. There will also be an in-depth crafting system utilizing foraged and harvested materials from the environment. This will be a gritty game with a focus on resource management. If this sounds like your kind of game, I am eager to start!
Link to Game Calendar page: https://www.fantasygrounds.com/calendar/index.xcp?id=5157
Game System: D&D 5E
Time Zone: PST
Day of week and time: Thursday 8:00 pm
Start date: 7/23/2020
Planned Duration & Frequency: 3 hour session weekly
Term: Long term campaign.
Text or Voice: Voice preferred.
Voice software used: Google Hangout or Discord
Roleplay & Combat mix: 50/50
Number of Players needed: 4-5
Character starting level & equipment: 1st level with standard starting equipment
Character restrictions: Unearthed Arcana Enhanced Classes, PHB and Xanather's are the avaialable options
People have started to go missing in the little backwater of Haranshire. Can the heroes solve this mystery along with many others?
Darkness Rising will be a location-based campaign focusing on the themes of survival and darkness. I will be using the Sanity optional rules from the DMG. I will also be making darkvision unavailable to player races along with other changes to emphasize the themes of darkness and survival. There will also be an in-depth crafting system utilizing foraged and harvested materials from the environment. This will be a gritty game with a focus on resource management. If this sounds like your kind of game, I am eager to start!
Link to Game Calendar page: https://www.fantasygrounds.com/calendar/index.xcp?id=5157